[Mesa-dev] [PATCH 3/4] mesa: Flush vertices before updating drawbuffer computed state.
Eric Anholt
eric at anholt.net
Wed May 25 14:25:01 PDT 2011
Otherwise, the driver is likely to draw the flushed vertices to the
new drawbuffer instead of the old one, missing the point of the flush.
---
src/mesa/main/buffers.c | 14 +++++++-------
1 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 895cde0..eeabf0e 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -350,7 +350,7 @@ _mesa_updated_drawbuffers(struct gl_context *ctx)
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
#if FEATURE_GL
- if (ctx->API == API_OPENGL) {
+ if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
struct gl_framebuffer *fb = ctx->DrawBuffer;
/* Flag the FBO as requring validation. */
@@ -403,16 +403,16 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
while (destMask0) {
GLint bufIndex = _mesa_ffs(destMask0) - 1;
if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
- fb->_ColorDrawBufferIndexes[count] = bufIndex;
_mesa_updated_drawbuffers(ctx);
+ fb->_ColorDrawBufferIndexes[count] = bufIndex;
}
count++;
destMask0 &= ~(1 << bufIndex);
}
fb->ColorDrawBuffer[0] = buffers[0];
if (fb->_NumColorDrawBuffers != count) {
- fb->_NumColorDrawBuffers = count;
_mesa_updated_drawbuffers(ctx);
+ fb->_NumColorDrawBuffers = count;
}
}
else {
@@ -423,15 +423,15 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* only one bit should be set in the destMask[buf] field */
ASSERT(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
- fb->_ColorDrawBufferIndexes[buf] = bufIndex;
_mesa_updated_drawbuffers(ctx);
+ fb->_ColorDrawBufferIndexes[buf] = bufIndex;
}
count = buf + 1;
}
else {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
- fb->_ColorDrawBufferIndexes[buf] = -1;
_mesa_updated_drawbuffers(ctx);
+ fb->_ColorDrawBufferIndexes[buf] = -1;
}
}
fb->ColorDrawBuffer[buf] = buffers[buf];
@@ -439,8 +439,8 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
/* set remaining outputs to -1 (GL_NONE) */
while (buf < ctx->Const.MaxDrawBuffers) {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
- fb->_ColorDrawBufferIndexes[buf] = -1;
_mesa_updated_drawbuffers(ctx);
+ fb->_ColorDrawBufferIndexes[buf] = -1;
}
fb->ColorDrawBuffer[buf] = GL_NONE;
buf++;
@@ -453,8 +453,8 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
GLuint buf;
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
- ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
_mesa_updated_drawbuffers(ctx);
+ ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
}
}
}
--
1.7.5.1
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