No subject
Wed May 25 14:13:46 PDT 2011
"(8) How should we handle draw buffer completeness?
RESOLVED: Remove draw/readbuffer completeness checks, and treat
drawbuffers referring to missing attachments as if they were NONE."
Fixes arb_es2_compatibility-drawbuffers when the short-circuit for
ARB_ES2_compatibility in the previous commit is dropped.
---
src/mesa/main/fbobject.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 67df53b..739d03e 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -795,7 +795,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
#if FEATURE_GL
- if (ctx->API == API_OPENGL) {
+ if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {
--
1.7.5.1
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