[Mesa-dev] [PATCH 3/4] st/mesa: consolidate listing of depth formats
Marek Olšák
maraeo at gmail.com
Sat May 28 07:57:29 PDT 2011
---
src/mesa/state_tracker/st_format.c | 23 ++++++++++++-----------
1 files changed, 12 insertions(+), 11 deletions(-)
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 4360ed7..c22a1d5 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -595,6 +595,14 @@ struct format_mapping
PIPE_FORMAT_A8B8G8R8_SRGB, \
0
+#define DEFAULT_DEPTH_FORMATS \
+ PIPE_FORMAT_Z24X8_UNORM, \
+ PIPE_FORMAT_X8Z24_UNORM, \
+ PIPE_FORMAT_Z16_UNORM, \
+ PIPE_FORMAT_Z24_UNORM_S8_USCALED, \
+ PIPE_FORMAT_S8_USCALED_Z24_UNORM, \
+ 0
+
/**
* This table maps OpenGL texture format enums to Gallium pipe_format enums.
* Multiple GL enums might map to multiple pipe_formats.
@@ -736,27 +744,20 @@ static struct format_mapping format_map[] = {
/* Depth formats */
{
{ GL_DEPTH_COMPONENT16, 0 },
- { PIPE_FORMAT_Z16_UNORM, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- PIPE_FORMAT_S8_USCALED_Z24_UNORM, PIPE_FORMAT_Z32_UNORM, 0 }
+ { PIPE_FORMAT_Z16_UNORM, DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT24, 0 },
{ PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
- PIPE_FORMAT_Z32_UNORM, 0 }
+ DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT32, 0 },
- { PIPE_FORMAT_Z32_UNORM,
- PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z16_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
+ { PIPE_FORMAT_Z32_UNORM, DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT, 0 },
- { PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_Z32_UNORM, PIPE_FORMAT_Z16_UNORM,
- PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
+ { DEFAULT_DEPTH_FORMATS }
},
/* stencil formats */
--
1.7.4.1
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