[Mesa-dev] [PATCH] mesa: queries of non-existent FBO attachments should return INVALID_OPERATION
Marek Olšák
maraeo at gmail.com
Tue May 31 11:41:54 PDT 2011
OpenGL 4.0 Compatibility, page 449:
If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, no
framebuffer is bound to target. In this case querying pname FRAMEBUFFER_-
ATTACHMENT_OBJECT_NAME will return zero, and all other queries will generate
an INVALID_OPERATION error.
---
src/mesa/main/fbobject.c | 24 ++++++++++++++++++++++++
1 files changed, 24 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 739d03e..5a9f4a9 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2161,6 +2161,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
if (att->Type == GL_TEXTURE) {
*params = att->TextureLevel;
}
+ else if (att->Type == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2175,6 +2179,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = 0;
}
}
+ else if (att->Type == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2189,6 +2197,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = 0;
}
}
+ else if (att->Type == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2199,6 +2211,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
+ else if (att->Type == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
else {
if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
*params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
@@ -2216,6 +2232,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
return;
}
+ else if (att->Type == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
else {
gl_format format = att->Renderbuffer->Format;
if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) {
@@ -2237,6 +2257,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
_mesa_error(ctx, GL_INVALID_ENUM,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
+ else if (att->Type == GL_NONE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
else if (att->Texture) {
const struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
--
1.7.4.1
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