[Mesa-dev] [PATCH v2 1/2] mesa: Add a gl_vert_result for gl_ClipVertex.

Paul Berry stereotype441 at gmail.com
Mon Oct 3 14:17:56 PDT 2011


Before this patch, clip planes didn't work properly in Mesa when using
vertex shaders, because Mesa assigned both gl_ClipVertex and
gl_Position to the same gl_vert_result (VERT_RESULT_HPOS).  As a
result, backends couldn't distinguish between the two variables, so
any shader that wrote different values to them would fail to work
properly.

This patch paves the way for proper support of gl_ClipVertex by
creating a new enumerated value in gl_vert_result for it
(VERT_RESULT_CLIP_VERTEX).  After this patch, a back-end may add
support for gl_ClipVertex using the following algorithm:

- If using a user-supplied GLSL vertex shader:
  - If the bit corresponding to VERT_RESULT_CLIP_VERTEX is set in
    gl_program::OutputsWritten:
    - Clip using the vertex shader output VERT_RESULT_CLIP_VERTEX and
      the clip planes defined in gl_context::Transform.EyeUserPlane.
  - Else:
    - Clip using the vertex shader output VERT_RESULT_HPOS and the
      clip planes defined in gl_context::Transform.EyeUserPlane.
- Else (either using fixed function or an ARB vertex program):
  - Clip using the vertex shader output VERT_RESULT_HPOS and the clip
    planes defined in gl_context::Transform._ClipUserPlane (*)

where (*) represents the normal Mesa behavior before this patch.

An example of implementing the above algorithm can be found in the
patch that follows this one, which implements gl_ClipVertex in i965
Gen6.
---
 src/glsl/builtin_variables.h |   38 +++++++++++++++++++-------------------
 src/mesa/main/mtypes.h       |    7 ++++---
 2 files changed, 23 insertions(+), 22 deletions(-)

diff --git a/src/glsl/builtin_variables.h b/src/glsl/builtin_variables.h
index 9b4f5d9..d25bbf4 100644
--- a/src/glsl/builtin_variables.h
+++ b/src/glsl/builtin_variables.h
@@ -56,25 +56,25 @@ static const builtin_variable builtin_110_deprecated_fs_variables[] = {
 };
 
 static const builtin_variable builtin_110_deprecated_vs_variables[] = {
-   { ir_var_in,  VERT_ATTRIB_POS,    "vec4",  "gl_Vertex" },
-   { ir_var_in,  VERT_ATTRIB_NORMAL, "vec3",  "gl_Normal" },
-   { ir_var_in,  VERT_ATTRIB_COLOR0, "vec4",  "gl_Color" },
-   { ir_var_in,  VERT_ATTRIB_COLOR1, "vec4",  "gl_SecondaryColor" },
-   { ir_var_in,  VERT_ATTRIB_TEX0,   "vec4",  "gl_MultiTexCoord0" },
-   { ir_var_in,  VERT_ATTRIB_TEX1,   "vec4",  "gl_MultiTexCoord1" },
-   { ir_var_in,  VERT_ATTRIB_TEX2,   "vec4",  "gl_MultiTexCoord2" },
-   { ir_var_in,  VERT_ATTRIB_TEX3,   "vec4",  "gl_MultiTexCoord3" },
-   { ir_var_in,  VERT_ATTRIB_TEX4,   "vec4",  "gl_MultiTexCoord4" },
-   { ir_var_in,  VERT_ATTRIB_TEX5,   "vec4",  "gl_MultiTexCoord5" },
-   { ir_var_in,  VERT_ATTRIB_TEX6,   "vec4",  "gl_MultiTexCoord6" },
-   { ir_var_in,  VERT_ATTRIB_TEX7,   "vec4",  "gl_MultiTexCoord7" },
-   { ir_var_in,  VERT_ATTRIB_FOG,    "float", "gl_FogCoord" },
-   { ir_var_out, VERT_RESULT_HPOS,   "vec4",  "gl_ClipVertex" },
-   { ir_var_out, VERT_RESULT_COL0,   "vec4",  "gl_FrontColor" },
-   { ir_var_out, VERT_RESULT_BFC0,   "vec4",  "gl_BackColor" },
-   { ir_var_out, VERT_RESULT_COL1,   "vec4",  "gl_FrontSecondaryColor" },
-   { ir_var_out, VERT_RESULT_BFC1,   "vec4",  "gl_BackSecondaryColor" },
-   { ir_var_out, VERT_RESULT_FOGC,   "float", "gl_FogFragCoord" },
+   { ir_var_in,  VERT_ATTRIB_POS,         "vec4",  "gl_Vertex" },
+   { ir_var_in,  VERT_ATTRIB_NORMAL,      "vec3",  "gl_Normal" },
+   { ir_var_in,  VERT_ATTRIB_COLOR0,      "vec4",  "gl_Color" },
+   { ir_var_in,  VERT_ATTRIB_COLOR1,      "vec4",  "gl_SecondaryColor" },
+   { ir_var_in,  VERT_ATTRIB_TEX0,        "vec4",  "gl_MultiTexCoord0" },
+   { ir_var_in,  VERT_ATTRIB_TEX1,        "vec4",  "gl_MultiTexCoord1" },
+   { ir_var_in,  VERT_ATTRIB_TEX2,        "vec4",  "gl_MultiTexCoord2" },
+   { ir_var_in,  VERT_ATTRIB_TEX3,        "vec4",  "gl_MultiTexCoord3" },
+   { ir_var_in,  VERT_ATTRIB_TEX4,        "vec4",  "gl_MultiTexCoord4" },
+   { ir_var_in,  VERT_ATTRIB_TEX5,        "vec4",  "gl_MultiTexCoord5" },
+   { ir_var_in,  VERT_ATTRIB_TEX6,        "vec4",  "gl_MultiTexCoord6" },
+   { ir_var_in,  VERT_ATTRIB_TEX7,        "vec4",  "gl_MultiTexCoord7" },
+   { ir_var_in,  VERT_ATTRIB_FOG,         "float", "gl_FogCoord" },
+   { ir_var_out, VERT_RESULT_CLIP_VERTEX, "vec4",  "gl_ClipVertex" },
+   { ir_var_out, VERT_RESULT_COL0,        "vec4",  "gl_FrontColor" },
+   { ir_var_out, VERT_RESULT_BFC0,        "vec4",  "gl_BackColor" },
+   { ir_var_out, VERT_RESULT_COL1,        "vec4",  "gl_FrontSecondaryColor" },
+   { ir_var_out, VERT_RESULT_BFC1,        "vec4",  "gl_BackSecondaryColor" },
+   { ir_var_out, VERT_RESULT_FOGC,        "float", "gl_FogFragCoord" },
 };
 
 static const builtin_variable builtin_120_fs_variables[] = {
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8c39717..ab03d9a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -214,9 +214,10 @@ typedef enum
    VERT_RESULT_BFC0 = 13,
    VERT_RESULT_BFC1 = 14,
    VERT_RESULT_EDGE = 15,
-   VERT_RESULT_CLIP_DIST0 = 16,
-   VERT_RESULT_CLIP_DIST1 = 17,
-   VERT_RESULT_VAR0 = 18,  /**< shader varying */
+   VERT_RESULT_CLIP_VERTEX = 16,
+   VERT_RESULT_CLIP_DIST0 = 17,
+   VERT_RESULT_CLIP_DIST1 = 18,
+   VERT_RESULT_VAR0 = 19,  /**< shader varying */
    VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING)
 } gl_vert_result;
 
-- 
1.7.6.2



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