[Mesa-dev] [PATCH] glsl: Consider "__" in identifers as reserved in GLSL 1.30+.
Eric Anholt
eric at anholt.net
Tue Oct 4 10:39:04 PDT 2011
On Mon, 03 Oct 2011 17:02:29 -0700, Kenneth Graunke <kenneth at whitecape.org> wrote:
> On 10/03/2011 04:51 PM, Eric Anholt wrote:
> > ---
> > src/glsl/ast_to_hir.cpp | 6 ++++++
> > 1 files changed, 6 insertions(+), 0 deletions(-)
> >
> > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> > index 91a2231..99ca321 100644
> > --- a/src/glsl/ast_to_hir.cpp
> > +++ b/src/glsl/ast_to_hir.cpp
> > @@ -2803,6 +2803,12 @@ ast_declarator_list::hir(exec_list *instructions,
> > _mesa_glsl_error(& loc, state,
> > "identifier `%s' uses reserved `gl_' prefix",
> > decl->identifier);
> > + else if (state->language_version >= 130 &&
> > + strstr(decl->identifier, "__")) {
> > + _mesa_glsl_error(& loc, state,
> > + "identifier `%s' uses reserved `__' string",
> > + decl->identifier);
> > + }
> >
> > /* Add the variable to the symbol table. Note that the initializer's
> > * IR was already processed earlier (though it hasn't been emitted
>
> That text is present in 1.10 and ES as well, so you should probably just
> drop the version check.
>
> With that change,
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
I see that text for preprocessor, but 1.10 and 1.20 didn't have text for
it in identifier names in section 3.7 where it is in 1.30. Can you
cite?
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