[Mesa-dev] [PATCH 1/2] mesa: Accept GL_DEPTH and GL_STENCIL for window system FBO only
Brian Paul
brianp at vmware.com
Tue Oct 4 13:22:54 PDT 2011
On 10/04/2011 01:32 PM, Ian Romanick wrote:
> From: Ian Romanick<ian.d.romanick at intel.com>
>
> Previously GL_DEPTH_BUFFER and GL_STENCIL_BUFFER were (incorrectly)
> allowed for both. Those enums don't even really exist! Now GL_DEPTH
> and GL_STENCIL are only allowed for the window system FBO.
>
> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>
For 1 & 2: Reviewed-by: Brian Paul <brianp at vmware.com>
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