[Mesa-dev] [PATCH 4/4] mesa: update fbo format tablet for integer types.

Eric Anholt eric at anholt.net
Tue Oct 4 16:47:23 PDT 2011


On Tue,  4 Oct 2011 21:11:36 +0100, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> This updates the fbo format table for the integer types.
> 
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/mesa/main/fbobject.c |   62 +++++++++++++++++++++++++++++++++++++++++++++-
>  1 files changed, 61 insertions(+), 1 deletions(-)
> 
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index 139ff03..bc61ac3 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -1220,7 +1220,67 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
>        return ctx->Extensions.EXT_texture_shared_exponent ? GL_RGB : 0;
>     case GL_R11F_G11F_B10F:
>        return ctx->Extensions.EXT_packed_float ? GL_RGB : 0;
> -   /* XXX add integer formats eventually */
> +
> +   case GL_RGBA8UI_EXT:
> +   case GL_RGBA16UI_EXT:
> +   case GL_RGBA32UI_EXT:
> +   case GL_RGBA8I_EXT:
> +   case GL_RGBA16I_EXT:
> +   case GL_RGBA32I_EXT:
> +      return ctx->Extensions.EXT_texture_integer ? GL_RGBA : 0;
> +
> +   case GL_RGB8UI_EXT:
> +   case GL_RGB16UI_EXT:
> +   case GL_RGB32UI_EXT:
> +   case GL_RGB8I_EXT:
> +   case GL_RGB16I_EXT:
> +   case GL_RGB32I_EXT:
> +      return ctx->Extensions.EXT_texture_integer ? GL_RGB : 0;
> +
> +   case GL_R8UI:
> +   case GL_R8I:
> +   case GL_R16UI:
> +   case GL_R16I:
> +   case GL_R32UI:
> +   case GL_R32I:
> +      return ctx->Extensions.ARB_texture_rg &&
> +             ctx->Extensions.EXT_texture_integer ? GL_RED : 0;
> +
> +   case GL_RG8UI:
> +   case GL_RG8I:
> +   case GL_RG16UI:
> +   case GL_RG16I:
> +   case GL_RG32UI:
> +   case GL_RG32I:
> +      return ctx->Extensions.ARB_texture_rg &&
> +             ctx->Extensions.EXT_texture_integer ? GL_RG : 0;
> +      
> +   case GL_INTENSITY8I_EXT:
> +   case GL_INTENSITY8UI_EXT:
> +   case GL_INTENSITY16I_EXT:
> +   case GL_INTENSITY16UI_EXT:
> +   case GL_INTENSITY32I_EXT:
> +   case GL_INTENSITY32UI_EXT:
> +      return ctx->Extensions.EXT_texture_integer &&
> +             ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
> +
> +   case GL_LUMINANCE8I_EXT:
> +   case GL_LUMINANCE8UI_EXT:
> +   case GL_LUMINANCE16I_EXT:
> +   case GL_LUMINANCE16UI_EXT:
> +   case GL_LUMINANCE32I_EXT:
> +   case GL_LUMINANCE32UI_EXT:
> +      return ctx->Extensions.EXT_texture_integer &&
> +             ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
> +
> +   case GL_LUMINANCE_ALPHA8I_EXT:
> +   case GL_LUMINANCE_ALPHA8UI_EXT:
> +   case GL_LUMINANCE_ALPHA16I_EXT:
> +   case GL_LUMINANCE_ALPHA16UI_EXT:
> +   case GL_LUMINANCE_ALPHA32I_EXT:
> +   case GL_LUMINANCE_ALPHA32UI_EXT:
> +      return ctx->Extensions.EXT_texture_integer &&
> +             ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;

Could we drop the _EXT on these tokens?
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