[Mesa-dev] [PATCH 5/9] glsl: change IR to add UBO information

vlj vljn at ovi.com
Sun Oct 16 15:37:18 PDT 2011


---
 src/glsl/ir.cpp            |    1 +
 src/glsl/ir.h              |    7 +++++++
 src/glsl/ir_clone.cpp      |    1 +
 src/glsl/opt_dead_code.cpp |    6 ++++++
 4 files changed, 15 insertions(+), 0 deletions(-)

diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 41ed4f1..8638bb6 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1336,6 +1336,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
    this->pixel_center_integer = false;
    this->depth_layout = ir_depth_layout_none;
    this->used = false;
+   this->UBO = NULL;
 
    if (type && type->base_type == GLSL_TYPE_SAMPLER)
       this->read_only = true;
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 2e899f3..8648526 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -396,6 +396,13 @@ public:
    int location;
 
    /**
+    * If variable is part of an Uniform Buffer Object :
+    * - UBO is a pointer to program UBO information about this variable
+    * - removable_uniform is false if UBO layout force not to remove the uniform (ie is shared or std140)
+    */
+   struct UBOVariableInfo* UBO;
+
+   /**
     * Built-in state that backs this uniform
     *
     * Once set at variable creation, \c state_slots must remain invariant.
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index f075736..cec970a 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -53,6 +53,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
    var->origin_upper_left = this->origin_upper_left;
    var->pixel_center_integer = this->pixel_center_integer;
    var->explicit_location = this->explicit_location;
+   var->UBO = this->UBO;
 
    var->num_state_slots = this->num_state_slots;
    if (this->state_slots) {
diff --git a/src/glsl/opt_dead_code.cpp b/src/glsl/opt_dead_code.cpp
index cb500d2..2ffa10b 100644
--- a/src/glsl/opt_dead_code.cpp
+++ b/src/glsl/opt_dead_code.cpp
@@ -27,6 +27,7 @@
  * Eliminates dead assignments and variable declarations from the code.
  */
 
+#include "../mesa/main/mtypes.h"
 #include "ir.h"
 #include "ir_visitor.h"
 #include "ir_variable_refcount.h"
@@ -99,6 +100,11 @@ do_dead_code(exec_list *instructions)
 	 if (entry->var->mode == ir_var_uniform &&
 	     entry->var->constant_value)
 	    continue;
+       if(entry->var->mode == ir_var_uniform && entry->var->UBO) {
+          if(entry->var->UBO->UBO->Layout != packed)
+            continue;
+       }
+
 
 	 entry->var->remove();
 	 progress = true;
-- 
1.7.6.4



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