[Mesa-dev] [PATCH 14/33] i965/gen4: Fold WM surface state prepare()/emit() together.
Paul Berry
stereotype441 at gmail.com
Wed Oct 26 10:11:15 PDT 2011
On 24 October 2011 14:17, Eric Anholt <eric at anholt.net> wrote:
> These produce BRW_NEW_SURFACES (used by binding table emit()) and
> BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where
> with no texturing and no color buffer, we wouldn't consider the null
> renderbuffer in nr_surfaces. This was harmless because nr_surfaces is
> only used for the prefetch info in the unit state.
> ---
> src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 54
> +++++++--------------
> 1 files changed, 18 insertions(+), 36 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index bb7fd2e..782efd5 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -541,47 +541,16 @@ brw_update_renderbuffer_surface(struct brw_context
> *brw,
> I915_GEM_DOMAIN_RENDER);
> }
>
> -static void
> -prepare_wm_surfaces(struct brw_context *brw)
> -{
> - struct gl_context *ctx = &brw->intel.ctx;
> - int i;
> - int nr_surfaces = 0;
> -
> - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
> - nr_surfaces = SURF_INDEX_DRAW(i) + 1;
> - }
> -
> - if (brw->wm.const_bo) {
> - nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
> - }
> -
> - for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
> - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
> -
> - if (texUnit->_ReallyEnabled) {
> - nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
> - }
> - }
> -
> - /* Have to update this in our prepare, since the unit's prepare
> - * relies on it.
> - */
> - if (brw->wm.nr_surfaces != nr_surfaces) {
> - brw->wm.nr_surfaces = nr_surfaces;
> - brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
> - }
> -}
> -
> /**
> * Constructs the set of surface state objects pointed to by the
> * binding table.
> */
> static void
> -upload_wm_surfaces(struct brw_context *brw)
> +brw_upload_wm_surfaces(struct brw_context *brw)
> {
> struct gl_context *ctx = &brw->intel.ctx;
> GLuint i;
> + int nr_surfaces = 0;
>
> /* _NEW_BUFFERS | _NEW_COLOR */
> /* Update surfaces for drawing buffers */
> @@ -595,8 +564,15 @@ upload_wm_surfaces(struct brw_context *brw)
> brw_update_null_renderbuffer_surface(brw, i);
> }
> }
> + nr_surfaces =
> SURF_INDEX_DRAW(ctx->DrawBuffer->_NumColorDrawBuffers);
> } else {
> brw_update_null_renderbuffer_surface(brw, 0);
> + nr_surfaces = SURF_INDEX_DRAW(0) + 1;
>
This looks like a behavioral change to me. The old prepare_wm_surfaces()
code would have left nr_surfaces = 0 in this case. Was this an intentional
change? Was the old code buggy?
I have similar questions about patch 15/33.
> + }
> +
> + /* BRW_NEW_WM_CONSTBUF */
> + if (brw->wm.const_bo) {
> + nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
> }
>
> /* Update surfaces for textures */
> @@ -607,11 +583,17 @@ upload_wm_surfaces(struct brw_context *brw)
> /* _NEW_TEXTURE */
> if (texUnit->_ReallyEnabled) {
> brw_update_texture_surface(ctx, i);
> + nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
> } else {
> brw->wm.surf_offset[surf] = 0;
> }
> }
>
> + if (brw->wm.nr_surfaces != nr_surfaces) {
> + brw->wm.nr_surfaces = nr_surfaces;
> + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
> + }
> +
> brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
> }
>
> @@ -620,11 +602,11 @@ const struct brw_tracked_state brw_wm_surfaces = {
> .mesa = (_NEW_COLOR |
> _NEW_TEXTURE |
> _NEW_BUFFERS),
> - .brw = (BRW_NEW_BATCH),
> + .brw = (BRW_NEW_BATCH |
> + BRW_NEW_WM_CONSTBUF),
> .cache = 0
> },
> - .prepare = prepare_wm_surfaces,
> - .emit = upload_wm_surfaces,
> + .emit = brw_upload_wm_surfaces,
> };
>
> /**
> --
> 1.7.7
>
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> mesa-dev at lists.freedesktop.org
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>
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