[Mesa-dev] [PATCH 14/15] mesa: add note about immutable textures for _mesa_test_texobj_completeness()
Brian Paul
brian.e.paul at gmail.com
Wed Oct 26 18:33:46 PDT 2011
From: Brian Paul <brianp at vmware.com>
---
src/mesa/main/texobj.c | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 4d9942b..a8c0b8e 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -406,6 +406,10 @@ incomplete(struct gl_texture_object *t, const char *fmt, ...)
* The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE
* accordingly.
*
+ * XXX TODO: For immutable textures (GL_ARB_texture_storage) we can skip
+ * many of the checks below since we know the mipmap images will have
+ * consistent sizes.
+ *
* \param ctx GL context.
* \param t texture object.
*
--
1.7.3.4
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