[Mesa-dev] [PATCH 14/15] mesa: add note about immutable textures for _mesa_test_texobj_completeness()

Brian Paul brian.e.paul at gmail.com
Wed Oct 26 18:33:46 PDT 2011


From: Brian Paul <brianp at vmware.com>

---
 src/mesa/main/texobj.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 4d9942b..a8c0b8e 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -406,6 +406,10 @@ incomplete(struct gl_texture_object *t, const char *fmt, ...)
  * The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE
  * accordingly.
  *
+ * XXX TODO: For immutable textures (GL_ARB_texture_storage) we can skip
+ * many of the checks below since we know the mipmap images will have
+ * consistent sizes.
+ *
  * \param ctx GL context.
  * \param t texture object.
  *
-- 
1.7.3.4



More information about the mesa-dev mailing list