[Mesa-dev] [PATCH 01/20] glsl: Allow glsl_types.h to be included in C sources
Ian Romanick
idr at freedesktop.org
Fri Oct 28 10:42:28 PDT 2011
From: Ian Romanick <ian.d.romanick at intel.com>
Some C code will want access to the glsl_base_type and
glsl_sampler_dim enums in the near future.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/glsl_types.h | 23 +++++++++++++++--------
1 files changed, 15 insertions(+), 8 deletions(-)
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 0486966..e3ad999 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -29,21 +29,23 @@
#include <string.h>
#include <assert.h>
-extern "C" {
-#include "GL/gl.h"
-}
-
-#include "ralloc.h"
-
struct _mesa_glsl_parse_state;
struct glsl_symbol_table;
-extern "C" void
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern void
_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state);
-extern "C" void
+extern void
_mesa_glsl_release_types(void);
+#ifdef __cplusplus
+}
+#endif
+
enum glsl_base_type {
GLSL_TYPE_UINT = 0,
GLSL_TYPE_INT,
@@ -65,6 +67,9 @@ enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_BUF
};
+#ifdef __cplusplus
+#include "GL/gl.h"
+#include "ralloc.h"
struct glsl_type {
GLenum gl_type;
@@ -516,4 +521,6 @@ struct glsl_struct_field {
const char *name;
};
+#endif /* __cplusplus */
+
#endif /* GLSL_TYPES_H */
--
1.7.6.4
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