[Mesa-dev] [PATCH 1/3] glsl: Refactor source lists to Makefile.sources

Brian Paul brianp at vmware.com
Mon Oct 31 06:52:02 PDT 2011


On 10/30/2011 05:53 AM, Chia-I Wu wrote:
> With the hope that Android.mk and SConscript can share the file to reduce
> future breakage.
> ---
>   src/glsl/Makefile         |   82 ++++-------------------------------
>   src/glsl/Makefile.sources |  104 +++++++++++++++++++++++++++++++++++++++++++++
>   2 files changed, 113 insertions(+), 73 deletions(-)
>   create mode 100644 src/glsl/Makefile.sources
>
> diff --git a/src/glsl/Makefile b/src/glsl/Makefile
> index 504f1fb..d9ecbc8 100644
> --- a/src/glsl/Makefile
> +++ b/src/glsl/Makefile
> @@ -7,86 +7,23 @@ include $(TOP)/configs/current
>
>   LIBNAME = glsl
>
> -LIBGLCPP_SOURCES = \
> -	glcpp/glcpp-lex.c \
> -	glcpp/glcpp-parse.c \
> -	glcpp/pp.c
> +include Makefile.sources
>
>   GLCPP_SOURCES = \
> +	$(LIBGLCPP_GENERATED_SOURCES) \
>   	$(LIBGLCPP_SOURCES) \
>   	ralloc.c \
>   	glcpp/glcpp.c
>
>   C_SOURCES = \
> -	strtod.c \
> -	ralloc.c \
> -	$(LIBGLCPP_SOURCES)
> +	$(LIBGLCPP_GENERATED_SOURCES) \
> +	$(LIBGLCPP_SOURCES) \
> +	$(LIBGLSL_SOURCES)
>
> +# common sources for builtin_compiler and libglsl
>   CXX_SOURCES = \
> -	ast_expr.cpp \
> -	ast_function.cpp \
> -	ast_to_hir.cpp \
> -	ast_type.cpp \
> -	glsl_lexer.cpp \
> -	glsl_parser.cpp \
> -	glsl_parser_extras.cpp \
> -	glsl_types.cpp \
> -	glsl_symbol_table.cpp \
> -	hir_field_selection.cpp \
> -	ir_basic_block.cpp \
> -	ir_clone.cpp \
> -	ir_constant_expression.cpp \
> -	ir.cpp \
> -	ir_expression_flattening.cpp \
> -	ir_function_can_inline.cpp \
> -	ir_function_detect_recursion.cpp \
> -	ir_function.cpp \
> -	ir_hierarchical_visitor.cpp \
> -	ir_hv_accept.cpp \
> -	ir_import_prototypes.cpp \
> -	ir_print_visitor.cpp \
> -	ir_reader.cpp \
> -	ir_rvalue_visitor.cpp \
> -	ir_set_program_inouts.cpp \
> -	ir_validate.cpp \
> -	ir_variable.cpp \
> -	ir_variable_refcount.cpp \
> -	linker.cpp \
> -	link_functions.cpp \
> -	link_uniforms.cpp \
> -	loop_analysis.cpp \
> -	loop_controls.cpp \
> -	loop_unroll.cpp \
> -	lower_clip_distance.cpp \
> -	lower_discard.cpp \
> -	lower_if_to_cond_assign.cpp \
> -	lower_instructions.cpp \
> -	lower_jumps.cpp \
> -	lower_mat_op_to_vec.cpp \
> -	lower_noise.cpp \
> -	lower_texture_projection.cpp \
> -	lower_variable_index_to_cond_assign.cpp \
> -	lower_vec_index_to_cond_assign.cpp \
> -	lower_vec_index_to_swizzle.cpp \
> -	lower_vector.cpp \
> -	opt_algebraic.cpp \
> -	opt_constant_folding.cpp \
> -	opt_constant_propagation.cpp \
> -	opt_constant_variable.cpp \
> -	opt_copy_propagation.cpp \
> -	opt_copy_propagation_elements.cpp \
> -	opt_dead_code.cpp \
> -	opt_dead_code_local.cpp \
> -	opt_dead_functions.cpp \
> -	opt_discard_simplification.cpp \
> -	opt_function_inlining.cpp \
> -	opt_if_simplification.cpp \
> -	opt_noop_swizzle.cpp \
> -	opt_redundant_jumps.cpp \
> -	opt_structure_splitting.cpp \
> -	opt_swizzle_swizzle.cpp \
> -	opt_tree_grafting.cpp \
> -	s_expression.cpp
> +	$(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
> +	$(LIBGLSL_CXX_SOURCES)
>
>   LIBS = \
>   	$(TOP)/src/glsl/libglsl.a
> @@ -97,8 +34,7 @@ GLSL2_C_SOURCES = \
>   	../mesa/program/hash_table.c \
>   	../mesa/program/symbol_table.c
>   GLSL2_CXX_SOURCES = \
> -	main.cpp \
> -	standalone_scaffolding.cpp
> +	$(GLSL_COMPILER_CXX_SOURCES)
>
>   GLSL2_OBJECTS = \
>   	$(GLSL2_C_SOURCES:.c=.o) \
> diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
> new file mode 100644
> index 0000000..b4bfff0
> --- /dev/null
> +++ b/src/glsl/Makefile.sources
> @@ -0,0 +1,104 @@
> +# shared source lists for Makefile, SConscript, and Android.mk
> +
> +# libglcpp
> +
[...]

Maybe call this file sources.mak to match src/mesa/sources.mak

Otherwise, looks good to me.

Reviewed-by: Brian Paul <brianp at vmware.com>



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