[Mesa-dev] [PATCH 08/10] i965/vs: Fix setup of scratch space pointer on pre-gen6.
Eric Anholt
eric at anholt.net
Fri Sep 2 18:37:18 PDT 2011
We were failing to relocate, so on the first draw run our scratch
would tend to get written to 0x0.
---
src/mesa/drivers/dri/i965/brw_vs_state.c | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index 29b3e47..a01b614 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -157,6 +157,16 @@ brw_prepare_vs_unit(struct brw_context *brw)
*/
vs->vs6.vs_enable = 1;
+ /* Emit scratch space relocation */
+ if (brw->vs.prog_data->total_scratch != 0) {
+ drm_intel_bo_emit_reloc(intel->batch.bo,
+ brw->vs.state_offset +
+ offsetof(struct brw_vs_unit_state, thread2),
+ brw->vs.scratch_bo,
+ vs->thread2.per_thread_scratch_space,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
+ }
+
brw->state.dirty.cache |= CACHE_NEW_VS_UNIT;
}
--
1.7.5.4
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