[Mesa-dev] [PATCH] mesa: add a UniformBooleanTrue option
Ian Romanick
idr at freedesktop.org
Mon Sep 5 14:50:03 PDT 2011
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On 09/05/2011 12:59 PM, Bryan Cain wrote:
> Drivers supporting native integers set UniformBooleanTrue to the integer value
> that should be used for true when uploading uniform booleans. This is ~0 for
> Gallium and 1 for i965.
I was going to suggest something very similar. We may end up changing
this later, but for now
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_context.c | 4 +++-
> src/mesa/main/mtypes.h | 6 ++++++
> src/mesa/main/uniforms.c | 5 ++++-
> src/mesa/state_tracker/st_extensions.c | 1 +
> 4 files changed, 14 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
> index 6ef0fcb..5ea7385 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -253,8 +253,10 @@ GLboolean brwCreateContext( int api,
> /* If we're using the new shader backend, we require integer uniforms
> * stored as actual integers.
> */
> - if (brw->new_vs_backend)
> + if (brw->new_vs_backend) {
> ctx->Const.NativeIntegers = true;
> + ctx->Const.UniformBooleanTrue = 1;
> + }
>
> return GL_TRUE;
> }
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 44ebf0a..ad59797 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2722,6 +2722,12 @@ struct gl_constants
> */
> GLboolean NativeIntegers;
>
> + /**
> + * If the driver supports real 32-bit integers, what integer value should be
> + * used for boolean true in uniform uploads? (Usually 1 or ~0.)
> + */
> + GLuint UniformBooleanTrue;
> +
> /** Which texture units support GL_ATI_envmap_bumpmap as targets */
> GLbitfield SupportedBumpUnits;
>
> diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
> index fe1ce6d..b0f9c33 100644
> --- a/src/mesa/main/uniforms.c
> +++ b/src/mesa/main/uniforms.c
> @@ -802,7 +802,10 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program,
> else
> uniformVal[i].b = uniformVal[i].u ? 1 : 0;
>
> - if (!ctx->Const.NativeIntegers)
> + if (ctx->Const.NativeIntegers)
> + uniformVal[i].u =
> + uniformVal[i].b ? ctx->Const.UniformBooleanTrue : 0;
> + else
> uniformVal[i].f = uniformVal[i].b ? 1.0f : 0.0f;
> }
> }
> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
> index aa7f3b5..76e84eb 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -207,6 +207,7 @@ void st_init_limits(struct st_context *st)
> c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET);
>
> c->GLSLVersion = 120;
> + c->UniformBooleanTrue = ~0;
> }
> }
>
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