[Mesa-dev] [PATCH 08/13] r600g: always decompress all mipmaps and layers, slices, or faces of zbuffers
Dave Airlie
airlied at gmail.com
Mon Sep 5 23:31:41 PDT 2011
On Mon, Sep 5, 2011 at 10:44 PM, Marek Olšák <maraeo at gmail.com> wrote:
> This fixes piglit/fbo-depth-array.
> ---
> src/gallium/drivers/r600/r600_blit.c | 63 +++++++++++++++++++++----------
> src/gallium/drivers/r600/r600_texture.c | 14 +++----
> 2 files changed, 49 insertions(+), 28 deletions(-)
Reviewed-by: Dave Airlie <airlied at redhat.com>
>
> diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
> index ba0790c..9a71c84 100644
> --- a/src/gallium/drivers/r600/r600_blit.c
> +++ b/src/gallium/drivers/r600/r600_blit.c
> @@ -101,39 +101,62 @@ static void r600_blitter_end(struct pipe_context *ctx)
> rctx->blit = false;
> }
>
> +static unsigned u_num_layers(struct pipe_resource *r, unsigned level)
> +{
> + switch (r->target) {
> + case PIPE_TEXTURE_CUBE:
> + return 6;
> + case PIPE_TEXTURE_3D:
> + return u_minify(r->depth0, level);
> + case PIPE_TEXTURE_1D_ARRAY:
> + return r->array_size;
> + case PIPE_TEXTURE_2D_ARRAY:
> + return r->array_size;
> + default:
> + return 1;
> + }
> +}
> +
> void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
> {
> struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
> - struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
> - int level = 0;
> + unsigned layer, level;
> float depth = 1.0f;
>
> if (!texture->dirty_db)
> return;
>
> - surf_tmpl.format = texture->real_format;
> - surf_tmpl.u.tex.level = level;
> - surf_tmpl.u.tex.first_layer = 0;
> - surf_tmpl.u.tex.last_layer = 0;
> - surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
> -
> - zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
> -
> - surf_tmpl.format = texture->flushed_depth_texture->real_format;
> - surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
> - cbsurf = ctx->create_surface(ctx,
> - (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
> -
> if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
> rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
> depth = 0.0f;
>
> - r600_blitter_begin(ctx, R600_DECOMPRESS);
> - util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
> - r600_blitter_end(ctx);
> + for (level = 0; level <= texture->resource.b.b.b.last_level; level++) {
> + unsigned num_layers = u_num_layers(&texture->resource.b.b.b, level);
> +
> + for (layer = 0; layer < num_layers; layer++) {
> + struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
> +
> + surf_tmpl.format = texture->real_format;
> + surf_tmpl.u.tex.level = level;
> + surf_tmpl.u.tex.first_layer = layer;
> + surf_tmpl.u.tex.last_layer = layer;
> + surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
> +
> + zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
>
> - pipe_surface_reference(&zsurf, NULL);
> - pipe_surface_reference(&cbsurf, NULL);
> + surf_tmpl.format = texture->flushed_depth_texture->real_format;
> + surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
> + cbsurf = ctx->create_surface(ctx,
> + (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
> +
> + r600_blitter_begin(ctx, R600_DECOMPRESS);
> + util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
> + r600_blitter_end(ctx);
> +
> + pipe_surface_reference(&zsurf, NULL);
> + pipe_surface_reference(&cbsurf, NULL);
> + }
> + }
>
> texture->dirty_db = FALSE;
> }
> diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
> index 691cc48..425e269 100644
> --- a/src/gallium/drivers/r600/r600_texture.c
> +++ b/src/gallium/drivers/r600/r600_texture.c
> @@ -573,19 +573,17 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
> if (rtex->flushed_depth_texture)
> goto out;
>
> - resource.target = PIPE_TEXTURE_2D;
> + resource.target = texture->target;
> resource.format = texture->format;
> resource.width0 = texture->width0;
> resource.height0 = texture->height0;
> - resource.depth0 = 1;
> - resource.array_size = 1;
> + resource.depth0 = texture->depth0;
> + resource.array_size = texture->array_size;
> resource.last_level = texture->last_level;
> - resource.nr_samples = 0;
> + resource.nr_samples = texture->nr_samples;
> resource.usage = PIPE_USAGE_DYNAMIC;
> - resource.bind = 0;
> - resource.flags = R600_RESOURCE_FLAG_TRANSFER;
> -
> - resource.bind |= PIPE_BIND_DEPTH_STENCIL;
> + resource.bind = texture->bind | PIPE_BIND_DEPTH_STENCIL;
> + resource.flags = R600_RESOURCE_FLAG_TRANSFER | texture->flags;
>
> rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
> if (rtex->flushed_depth_texture == NULL) {
> --
> 1.7.4.1
>
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