[Mesa-dev] [PATCH 0/12] More patches from the map-texture-image-v5 branch
Brian Paul
brianp at vmware.com
Sat Sep 10 10:55:37 PDT 2011
More steps toward moving all the software texture code into swrast and
formalizing texture memory allocation/deallocation.
I tested swrast, gallium and the i965 driver with the piglit fbo and
texture tests. Shouldn't be any regressions.
The texcompress_*.c files are temporarily using the
swrast_texture_image type, but that'll go away in future patches.
-Brian
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