[Mesa-dev] [PATCH] mesa/pack: don't apply transfer operations to integer format buffers. (v2)
Brian Paul
brianp at vmware.com
Mon Sep 12 08:39:31 PDT 2011
On 09/12/2011 09:17 AM, Dave Airlie wrote:
> From: Dave Airlie<airlied at redhat.com>
>
> The EXT_texture_integer issues says:
>
> Should pixel transfer operations be defined for the integer pixel
> path?
>
> RESOLVED: No. Fragment shaders can achieve similar results
> with more flexibility. There is no need to aggrandize this
> legacy mechanism.
>
> v2: fix comments, fix unpack paths, use same comment/code
>
> Signed-off-by: Dave Airlie<airlied at redhat.com>
> Reviewed-by: Brian Paul<brianp at vmware.com>
> ---
> src/mesa/main/pack.c | 22 ++++++++++++++++++++++
> 1 files changed, 22 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
> index fd3f89d..6abd4ee 100644
> --- a/src/mesa/main/pack.c
> +++ b/src/mesa/main/pack.c
> @@ -506,6 +506,13 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
> luminance = NULL;
> }
>
> + /* EXT_texture_integer specifies no transfer ops on integer
> + * types in the resolved issues section. Just set them to 0
> + * for integer surface.
> + */
> + if (intDstFormat)
> + transferOps = 0;
> +
> if (transferOps) {
> _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
> }
> @@ -3452,6 +3459,7 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
> const struct gl_pixelstore_attrib *srcPacking,
> GLbitfield transferOps )
> {
> + GLboolean intFormat = _mesa_is_integer_format(srcFormat);
> ASSERT(dstFormat == GL_ALPHA ||
> dstFormat == GL_LUMINANCE ||
> dstFormat == GL_LUMINANCE_ALPHA ||
> @@ -3500,6 +3508,13 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
> srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
> srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
>
> + /* EXT_texture_integer specifies no transfer ops on integer
> + * types in the resolved issues section. Just set them to 0
> + * for integer surface.
> + */
> + if (intFormat)
> + transferOps = 0;
> +
> /* Try simple cases first */
> if (transferOps == 0) {
> if (srcType == CHAN_TYPE) {
> @@ -3815,6 +3830,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
> GLint dstComponents;
> GLint rDst, gDst, bDst, aDst, lDst, iDst;
> GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
> + GLboolean intFormat = _mesa_is_integer_format(srcFormat);
>
> if (!rgba) {
> _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
> @@ -3825,6 +3841,12 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
> /* source& dest image formats should have been error checked by now */
> assert(dstComponents> 0);
>
> + /* according to EXT_texture_integer transfers ops shouldn't
> + * affect integer operations. so just it to 0 here.
Please fix comment language.
> + */
> + if (intFormat)
> + transferOps = 0;
> +
> /*
> * Extract image data and convert to RGBA floats
> */
Reviewed-by: Brian Paul <brianp at vmware.com>
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