[Mesa-dev] [PATCH] mesa/pack: don't apply transfer operations to integer format buffers. (v2)

Brian Paul brianp at vmware.com
Mon Sep 12 08:39:31 PDT 2011


On 09/12/2011 09:17 AM, Dave Airlie wrote:
> From: Dave Airlie<airlied at redhat.com>
>
> The EXT_texture_integer issues says:
>
> Should pixel transfer operations be defined for the integer pixel
> path?
>
> RESOLVED: No.  Fragment shaders can achieve similar results
> with more flexibility.  There is no need to aggrandize this
> legacy mechanism.
>
> v2: fix comments, fix unpack paths, use same comment/code
>
> Signed-off-by: Dave Airlie<airlied at redhat.com>
> Reviewed-by: Brian Paul<brianp at vmware.com>
> ---
>   src/mesa/main/pack.c |   22 ++++++++++++++++++++++
>   1 files changed, 22 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
> index fd3f89d..6abd4ee 100644
> --- a/src/mesa/main/pack.c
> +++ b/src/mesa/main/pack.c
> @@ -506,6 +506,13 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
>         luminance = NULL;
>      }
>
> +   /* EXT_texture_integer specifies no transfer ops on integer
> +    * types in the resolved issues section. Just set them to 0
> +    * for integer surface.
> +    */
> +   if (intDstFormat)
> +      transferOps = 0;
> +
>      if (transferOps) {
>         _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
>      }
> @@ -3452,6 +3459,7 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
>                                 const struct gl_pixelstore_attrib *srcPacking,
>                                 GLbitfield transferOps )
>   {
> +   GLboolean intFormat = _mesa_is_integer_format(srcFormat);
>      ASSERT(dstFormat == GL_ALPHA ||
>             dstFormat == GL_LUMINANCE ||
>             dstFormat == GL_LUMINANCE_ALPHA ||
> @@ -3500,6 +3508,13 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
>             srcType == GL_UNSIGNED_INT_5_9_9_9_REV ||
>             srcType == GL_UNSIGNED_INT_10F_11F_11F_REV);
>
> +   /* EXT_texture_integer specifies no transfer ops on integer
> +    * types in the resolved issues section. Just set them to 0
> +    * for integer surface.
> +    */
> +   if (intFormat)
> +      transferOps = 0;
> +
>      /* Try simple cases first */
>      if (transferOps == 0) {
>         if (srcType == CHAN_TYPE) {
> @@ -3815,6 +3830,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
>         GLint dstComponents;
>         GLint rDst, gDst, bDst, aDst, lDst, iDst;
>         GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
> +      GLboolean intFormat = _mesa_is_integer_format(srcFormat);
>
>         if (!rgba) {
>            _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
> @@ -3825,6 +3841,12 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
>         /* source&  dest image formats should have been error checked by now */
>         assert(dstComponents>  0);
>
> +      /* according to EXT_texture_integer transfers ops shouldn't
> +       * affect integer operations. so just it to 0 here.

Please fix comment language.


> +       */
> +      if (intFormat)
> +         transferOps = 0;
> +
>         /*
>          * Extract image data and convert to RGBA floats
>          */


Reviewed-by: Brian Paul <brianp at vmware.com>


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