[Mesa-dev] [Bug 9455] when you call glCallList, the materials entered previously are lost

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 13 21:50:23 PDT 2011


Corbin Simpson <MostAwesomedude at gmail.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|                            |WORKSFORME
                 CC|                            |MostAwesomedude at gmail.com

--- Comment #1 from Corbin Simpson <MostAwesomedude at gmail.com> 2011-09-13 21:50:22 PDT ---
Closing as WORKSFORME and all the other people using GL. If you have a minimal
test case which exhibits the problem, please feel free to reopen this bug.

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