[Mesa-dev] [Bug 9455] when you call glCallList, the materials entered previously are lost
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 13 21:50:23 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=9455
Corbin Simpson <MostAwesomedude at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WORKSFORME
CC| |MostAwesomedude at gmail.com
--- Comment #1 from Corbin Simpson <MostAwesomedude at gmail.com> 2011-09-13 21:50:22 PDT ---
Closing as WORKSFORME and all the other people using GL. If you have a minimal
test case which exhibits the problem, please feel free to reopen this bug.
Thanks!
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