[Mesa-dev] [PATCH 1/7] mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_format
Brian Paul
brianp at vmware.com
Wed Sep 14 07:04:04 PDT 2011
On 09/13/2011 04:40 PM, Ian Romanick wrote:
> From: Ian Romanick<ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>
> ---
> src/mesa/main/image.c | 13 +++++++++++++
> 1 files changed, 13 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
> index 3e75e7c..da8eaff 100644
> --- a/src/mesa/main/image.c
> +++ b/src/mesa/main/image.c
> @@ -1068,6 +1068,19 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
> return ctx->Extensions.EXT_texture_compression_latc;
> case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
> return ctx->Extensions.ATI_texture_compression_3dc;
> +#if FEATURE_ES
> + case GL_PALETTE4_RGB8_OES:
> + case GL_PALETTE4_RGBA8_OES:
> + case GL_PALETTE4_R5_G6_B5_OES:
> + case GL_PALETTE4_RGBA4_OES:
> + case GL_PALETTE4_RGB5_A1_OES:
> + case GL_PALETTE8_RGB8_OES:
> + case GL_PALETTE8_RGBA8_OES:
> + case GL_PALETTE8_R5_G6_B5_OES:
> + case GL_PALETTE8_RGBA4_OES:
> + case GL_PALETTE8_RGB5_A1_OES:
> + return ctx->API == API_OPENGLES;
> +#endif
> default:
> return GL_FALSE;
> }
For the series: Reviewed-by: Brian Paul <brianp at vmware.com>
The only thing I might add is some extra comments explaining the goofy
usage of negative 'level' values. I had to go read the spec to find
out what that was all about.
-Brian
More information about the mesa-dev
mailing list