[Mesa-dev] [PATCH] mesa: handle errors in _mesa_unpack_image instead in unpack_image
Brian Paul
brianp at vmware.com
Thu Sep 15 07:17:55 PDT 2011
On 09/14/2011 11:34 PM, Yuanhan Liu wrote:
> Handle errors in _mesa_unpack_image instead in unpack_image. This
> would make the error message more detailed and specified.
>
> This patch does:
> 1. trigger a GL_INVALID_VALUE if (width< 0 || height< 0 || depth< 0)
It's incorrect to generate an error like that during display list
construction. The error should be raised when the command/list is
actually executed.
>
> 2. do not trigger an error if (width == 0 || height == 0 || depth == 0)
>
> the old code would trigger a GL_OUT_OF_MEMORY error if user called
> glDrawPixels function with width == 0 and height == 0. This is wrong
> and will misguide user.
Yes, that needs to be fixed.
>
> 3. trigger a GL_INVALID_ENUM error if bad format or type is met.
But not at list compilation time.
> 4. do trigger a GL_OUT_OF_MEMORY error just when malloc failed.
>
> Signed-off-by: Yuanhan Liu<yuanhan.liu at linux.intel.com>
> ---
> src/mesa/main/dlist.c | 9 +--------
> src/mesa/main/pack.c | 27 ++++++++++++++++++---------
> 2 files changed, 19 insertions(+), 17 deletions(-)
>
> diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
> index 6e075b4..21840e6 100644
> --- a/src/mesa/main/dlist.c
> +++ b/src/mesa/main/dlist.c
> @@ -881,12 +881,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
> {
> if (!_mesa_is_bufferobj(unpack->BufferObj)) {
> /* no PBO */
> - GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth,
> + return _mesa_unpack_image(dimensions, width, height, depth,
> format, type, pixels, unpack);
> - if (pixels&& !image) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
> - }
> - return image;
> }
> else if (_mesa_validate_pbo_access(dimensions, unpack, width, height,
> depth, format, type, INT_MAX, pixels)) {
> @@ -908,9 +904,6 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
>
> ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
>
> - if (!image) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
> - }
> return image;
> }
> /* bad access! */
> diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
> index fd3f89d..ba5917d 100644
> --- a/src/mesa/main/pack.c
> +++ b/src/mesa/main/pack.c
> @@ -5102,12 +5102,15 @@ _mesa_unpack_image( GLuint dimensions,
> {
> GLint bytesPerRow, compsPerRow;
> GLboolean flipBytes, swap2, swap4;
> + GET_CURRENT_CONTEXT(ctx);
>
> - if (!pixels)
> - return NULL; /* not necessarily an error */
> -
> - if (width<= 0 || height<= 0 || depth<= 0)
> - return NULL; /* generate error later */
> + if (width< 0 || height< 0 || depth< 0) {
> + _mesa_error(ctx, GL_INVALID_VALUE, __func__);
> + return NULL;
> + } else if (!pixels || width == 0 || height == 0 || depth == 0) {
> + /* not necessarily an error */
> + return NULL;
> + }
>
> if (type == GL_BITMAP) {
> bytesPerRow = (width + 7)>> 3;
> @@ -5123,8 +5126,12 @@ _mesa_unpack_image( GLuint dimensions,
> if (_mesa_type_is_packed(type))
> components = 1;
>
> - if (bytesPerPixel<= 0 || components<= 0)
> - return NULL; /* bad format or type. generate error later */
> + if (bytesPerPixel<= 0 || components<= 0) {
> + /* bad format or type. generate error later */
> + _mesa_error(ctx, GL_INVALID_ENUM, __func__);
This call and the one below are incorrect. __func__ will evaluate to
"_mesa_unpack_image" but that's not what we want to report to the user.
> + return NULL;
> + }
> +
> bytesPerRow = bytesPerPixel * width;
> bytesPerComp = bytesPerPixel / components;
> flipBytes = GL_FALSE;
> @@ -5139,8 +5146,10 @@ _mesa_unpack_image( GLuint dimensions,
> = (GLubyte *) malloc(bytesPerRow * height * depth);
> GLubyte *dst;
> GLint img, row;
> - if (!destBuffer)
> - return NULL; /* generate GL_OUT_OF_MEMORY later */
> + if (!destBuffer) {
> + _mesa_error(ctx, GL_OUT_OF_MEMORY, __func__);
> + return NULL;
> + }
>
> dst = destBuffer;
> for (img = 0; img< depth; img++) {
The attached patch fixes the issues you've raised but defers error
generation from compile-time to execute-time. OK?
-Brian
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