[Mesa-dev] [PATCH] i965: Set the pre/post-blend color clamp flags.
Kenneth Graunke
kenneth at whitecape.org
Thu Sep 22 15:24:17 PDT 2011
On 09/22/2011 12:36 PM, Eric Anholt wrote:
> No change in piglit results on gen6.
> ---
> src/mesa/drivers/dri/i965/gen6_cc.c | 20 ++++++++++++++++++++
> 1 files changed, 20 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
> index b8047d5..1e6c4cf 100644
> --- a/src/mesa/drivers/dri/i965/gen6_cc.c
> +++ b/src/mesa/drivers/dri/i965/gen6_cc.c
> @@ -99,6 +99,26 @@ prepare_blend_state(struct brw_context *brw)
> eqA != eqRGB);
> }
>
> + /* See section 8.1.6 "Pre-Blend Color Clamping" of the
> + * SandyBridge PRM Volume 2 Part 1 for HW requirements.
> + *
> + * We do our ARB_color_buffer_float CLAMP_FRAGMENT_COLOR
> + * clamping in the fragment shader. For its clamping of
> + * blending, the spec says:
> + *
> + * "RESOLVED: For fixed-point color buffers, the inputs and
> + * the result of the blending equation are clamped. For
> + * floating-point color buffers, no clamping occurs."
> + *
> + * So, generally, we want clamping to the render target's range.
> + * And, good news, the hardware tables for both pre- and
> + * post-blend color clamping are either ignored, or any are
> + * allowed, or clamping is required but RT range clamping is a
> + * valid option.
> + */
> + blend[b].blend1.pre_blend_clamp_enable = 1;
> + blend[b].blend1.post_blend_clamp_enable = 1;
> + blend[b].blend1.clamp_range = BRW_RENDERTARGET_CLAMPRANGE_FORMAT;
>
> /* _NEW_COLOR */
> if (ctx->Color.AlphaEnabled) {
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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