[Mesa-dev] [Bug 41152] New: [glsl] Shader backend in Regnum Online does not work
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 23 06:57:26 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=41152
Summary: [glsl] Shader backend in Regnum Online does not work
Product: Mesa
Version: git
Platform: Other
URL: http://www.regnumonlinegame.com/
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: sa at whiz.se
Depends on: 34006
Using the shader backend in the game Regnum Online does not work, either static
or nothing at all is being rendered.
This is not a regression or a new bug, I'm only filing it as a new bug since
the original bug tracked several other r300g specific problems with the game.
There's also bug 28138 tracking the same problem but focused on solving this on
i965.
At the moment to get the game started 6a35cbb656e0f8a2479a63eadefb1ab85f42d490
needs commenting out/reverting, bug 34006 is tracking this problem.
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.2
-- xserver: 1.10.2.902
-- mesa: 1a662e7c18cab98f1b122f6766faf338725de673
-- drm: 2.4.26
-- kernel: 3.0
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