[Mesa-dev] Why failover module are not used?
Jerome Glisse
j.glisse at gmail.com
Fri Sep 23 09:15:17 PDT 2011
On Fri, Sep 23, 2011 at 3:18 AM, <JacobHe at viatech.com.cn> wrote:
> Hi all,
>
> In our mesa code, there is a pipe driver named failover which is not used
> at all. I think the failover pipe driver is a good solution of the hardware
> without full capability to support GL2.0. But why it’s discarded? It’s
> because fallback solution isn’t needed for almost all hardware or because
> there is critical bug to stop using it?
>
> Any answer will be appreciated.
>
>
>
> Thanks.
>
> Best Regards,
>
> Jacob He
I think it was decided that it's better not lie about hw capabilities
and have the hw driver reject unsupported shader/features.
Regards,
Jerome
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