[Mesa-dev] [PATCH 1/4] gallium: add polygon offset clamp state
Brian Paul
brian.e.paul at gmail.com
Sat Sep 24 15:32:12 PDT 2011
On Sat, Sep 24, 2011 at 7:47 AM, Christoph Bumiller
<e0425955 at student.tuwien.ac.at> wrote:
> This is required for D3D1x and supported by hardware.
> ---
> src/gallium/auxiliary/draw/draw_pipe_offset.c | 6 ++++++
> src/gallium/auxiliary/util/u_dump_state.c | 1 +
> src/gallium/docs/source/cso/rasterizer.rst | 2 ++
> src/gallium/drivers/trace/tr_dump_state.c | 1 +
> src/gallium/include/pipe/p_state.h | 1 +
> 5 files changed, 11 insertions(+), 0 deletions(-)
Looks OK to me. If this is ever exposed as an OpenGL extension we'll
probably want a new PIPE_CAP_ flag to indicate if the driver supports
it.
-Brian
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