[Mesa-dev] [PATCH 1/4] gallium: add polygon offset clamp state

Brian Paul brian.e.paul at gmail.com
Sat Sep 24 15:32:12 PDT 2011


On Sat, Sep 24, 2011 at 7:47 AM, Christoph Bumiller
<e0425955 at student.tuwien.ac.at> wrote:
> This is required for D3D1x and supported by hardware.
> ---
>  src/gallium/auxiliary/draw/draw_pipe_offset.c |    6 ++++++
>  src/gallium/auxiliary/util/u_dump_state.c     |    1 +
>  src/gallium/docs/source/cso/rasterizer.rst    |    2 ++
>  src/gallium/drivers/trace/tr_dump_state.c     |    1 +
>  src/gallium/include/pipe/p_state.h            |    1 +
>  5 files changed, 11 insertions(+), 0 deletions(-)

Looks OK to me.  If this is ever exposed as an OpenGL extension we'll
probably want a new PIPE_CAP_ flag to indicate if the driver supports
it.

-Brian


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