[Mesa-dev] [PATCH] mesa: Allow override of GL version with environment variables

Brian Paul brian.e.paul at gmail.com
Mon Sep 26 12:37:38 PDT 2011


On Mon, Sep 26, 2011 at 1:05 PM, Chad Versace <chad at chad-versace.us> wrote:
> It is necessary to manually set the GL version to 3.0 in order to run
> Piglit tests using glGetUniform*().
>
> This patch allows one to override the version of an OpenGL, OpenGL ES1, or
> OpenGL ES2 context by setting the environment variable MESA_GL_VERSION,
> MESA_GLES1_VERSION, or MESA_GLES2_VERSION.

I know it's a bit verbose, but maybe append "_OVERRIDE" on those names
to be more like MESA_EXTENSION_OVERRIDE.

Also, please document these in docs/envvars.html

Otherwise, Reviewed-by: Brian Paul <brianp at vmware.com>

-Brian


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