[Mesa-dev] [PATCH] i965: Actually upload sampler state pointers for the VS unit on Gen6.
Ian Romanick
idr at freedesktop.org
Thu Apr 5 10:40:01 PDT 2012
On 04/04/2012 05:07 PM, Kenneth Graunke wrote:
> We already program all the sampler state correctly, we just didn't give
> the GPU a pointer to it for the VS stage. Thus, any texturing other
> than texelFetch() wouldn't work.
>
> Fixes piglit test vs-textureLod-miplevels and 99 of oglconform's
> glsl-bif-tex subtests.
>
> NOTE: This is a candidate for the 8.0 branch.
>
> Signed-off-by: Kenneth Graunke<kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Can you cherry-pick this right away?
> ---
> src/mesa/drivers/dri/i965/gen6_sampler_state.c | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
> index 15cae0a..a9a9df5 100644
> --- a/src/mesa/drivers/dri/i965/gen6_sampler_state.c
> +++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
> @@ -41,7 +41,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
> GS_SAMPLER_STATE_CHANGE |
> PS_SAMPLER_STATE_CHANGE |
> (4 - 2));
> - OUT_BATCH(0); /* VS */
> + OUT_BATCH(brw->sampler.offset); /* VS */
> OUT_BATCH(0); /* GS */
> OUT_BATCH(brw->sampler.offset);
> ADVANCE_BATCH();
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