[Mesa-dev] [PATCH] st/mesa: fix max_offset computation for base vertex
Brian Paul
brianp at vmware.com
Thu Apr 5 16:14:16 PDT 2012
Add the maximum base vertex offset to max_index (if max_index is not ~0).
Fixes a failed assertion in the u_upload_mgr.c code with the VMware svga
driver.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=48141
v2: incorporate Marek's suggestions.
NOTE: This is a candidate for the 8.0 branch.
---
src/mesa/state_tracker/st_draw.c | 17 +++++++++++++++--
1 files changed, 15 insertions(+), 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index eb18751..d65b3a3 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -979,6 +979,7 @@ st_draw_vbo(struct gl_context *ctx,
struct pipe_index_buffer ibuffer;
struct pipe_draw_info info;
unsigned i, num_instances = 1;
+ unsigned max_index_plus_base;
GLboolean new_array =
st->dirty.st &&
(st->dirty.mesa & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT)) != 0;
@@ -987,6 +988,8 @@ st_draw_vbo(struct gl_context *ctx,
assert(ctx->NewState == 0x0);
if (ib) {
+ int max_base_vertex = 0;
+
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
if (!all_varyings_in_vbos(arrays))
@@ -995,7 +998,13 @@ st_draw_vbo(struct gl_context *ctx,
for (i = 0; i < nr_prims; i++) {
num_instances = MAX2(num_instances, prims[i].num_instances);
+ max_base_vertex = MAX2(max_base_vertex, prims[i].basevertex);
}
+
+ /* Compute the sum of max_index and max_base_vertex. That's the value
+ * we need to use when creating buffers.
+ */
+ max_index_plus_base = max_index + max_base_vertex;
}
else {
/* Get min/max index for non-indexed drawing. */
@@ -1007,6 +1016,9 @@ st_draw_vbo(struct gl_context *ctx,
max_index = MAX2(max_index, prims[i].start + prims[i].count - 1);
num_instances = MAX2(num_instances, prims[i].num_instances);
}
+
+ /* The base vertex offset only applies to indexed drawing */
+ max_index_plus_base = max_index;
}
/* Validate state. */
@@ -1023,7 +1035,8 @@ st_draw_vbo(struct gl_context *ctx,
st_validate_state(st);
if (new_array) {
- if (!st_validate_varrays(ctx, arrays, max_index, num_instances)) {
+ if (!st_validate_varrays(ctx, arrays, max_index_plus_base,
+ num_instances)) {
/* probably out of memory, no-op the draw call */
return;
}
@@ -1047,7 +1060,7 @@ st_draw_vbo(struct gl_context *ctx,
unsigned element_size = st->user_attrib[i].element_size;
unsigned stride = st->user_attrib[i].stride;
unsigned min_offset = min_index * stride;
- unsigned max_offset = max_index * stride + element_size;
+ unsigned max_offset = max_index_plus_base * stride + element_size;
assert(max_offset > min_offset);
--
1.7.3.4
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