[Mesa-dev] [PATCH] r600g: check gpr count limit
Vadim Girlin
vadimgirlin at gmail.com
Mon Apr 9 13:44:52 PDT 2012
This should help to prevent gpu lockups.
See https://bugs.freedesktop.org/show_bug.cgi?id=48472
Signed-off-by: Vadim Girlin <vadimgirlin at gmail.com>
---
src/gallium/drivers/r600/r600_shader.c | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 1adf344..4932dcc 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1266,6 +1266,14 @@ static int r600_shader_from_tgsi(struct r600_context * rctx, struct r600_pipe_sh
if (ctx.bc->chip_class == CAYMAN)
cm_bytecode_add_cf_end(ctx.bc);
+ /* check GPR limit - we have 124 = 128 - 4
+ * (4 are reserved as alu clause temporary registers) */
+ if (ctx.bc->ngpr > 124) {
+ R600_ERR("GPR limit exceeded - shader requires %d registers\n", ctx.bc->ngpr);
+ r = -ENOMEM;
+ goto out_err;
+ }
+
free(ctx.literals);
tgsi_parse_free(&ctx.parse);
return 0;
--
1.7.7.6
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