[Mesa-dev] [PATCH 20/21] st/mesa: always expose ARB_half_float_vertex
Marek Olšák
maraeo at gmail.com
Wed Apr 11 08:38:54 PDT 2012
u_vbuf kicks in and translates it to float if it's unsupported.
---
src/mesa/state_tracker/st_extensions.c | 4 +---
1 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index afea0ea..817fe3e 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -458,9 +458,6 @@ void st_init_extensions(struct st_context *st)
{ { o(ARB_ES2_compatibility) },
{ PIPE_FORMAT_R32G32B32A32_FIXED } },
- { { o(ARB_half_float_vertex) },
- { PIPE_FORMAT_R16G16B16A16_FLOAT } },
-
{ { o(ARB_vertex_type_2_10_10_10_rev) },
{ PIPE_FORMAT_R10G10B10A2_UNORM,
PIPE_FORMAT_B10G10R10A2_UNORM,
@@ -482,6 +479,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
+ ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_sampler_objects = GL_TRUE;
ctx->Extensions.ARB_shader_objects = GL_TRUE;
--
1.7.5.4
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