[Mesa-dev] [PATCH 20/21] st/mesa: always expose ARB_half_float_vertex

Marek Olšák maraeo at gmail.com
Wed Apr 11 08:38:54 PDT 2012


u_vbuf kicks in and translates it to float if it's unsupported.
---
 src/mesa/state_tracker/st_extensions.c |    4 +---
 1 files changed, 1 insertions(+), 3 deletions(-)

diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index afea0ea..817fe3e 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -458,9 +458,6 @@ void st_init_extensions(struct st_context *st)
       { { o(ARB_ES2_compatibility) },
         { PIPE_FORMAT_R32G32B32A32_FIXED } },
 
-      { { o(ARB_half_float_vertex) },
-        { PIPE_FORMAT_R16G16B16A16_FLOAT } },
-
       { { o(ARB_vertex_type_2_10_10_10_rev) },
         { PIPE_FORMAT_R10G10B10A2_UNORM,
           PIPE_FORMAT_B10G10R10A2_UNORM,
@@ -482,6 +479,7 @@ void st_init_extensions(struct st_context *st)
    ctx->Extensions.ARB_fragment_program = GL_TRUE;
    ctx->Extensions.ARB_fragment_shader = GL_TRUE;
    ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
+   ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
    ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
    ctx->Extensions.ARB_sampler_objects = GL_TRUE;
    ctx->Extensions.ARB_shader_objects = GL_TRUE;
-- 
1.7.5.4



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