[Mesa-dev] [Bug 48837] New: infinite loop in swrast
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Apr 17 11:21:18 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=48837
Bug #: 48837
Summary: infinite loop in swrast
Classification: Unclassified
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
AssignedTo: mesa-dev at lists.freedesktop.org
ReportedBy: freedesktop at behdad.org
Grab and compile http://code.google.com/p/glyphy, compile it (need glut and
freetype), and run demo/glyphy-demo over ssh or something to force using
swrast.
This used to work. I was getting .2fps but was working (with swrast from
Ubuntu 11.10). With master, I hit the instruction limit in fragment shader:
Mesa 8.1-devel implementation error: Infinite loop detected in fragment program
When I bump the limit from 65536 to 655360000, I don't get any rendering, which
suggests that indeed it's hitting an infinite loop. But the GLyphy code is
correct and should work.
Note that GLyphy doesn't work with mesa intel driver right now, but Eric Anholt
sent a patchset a few days ago that fixes that.
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