[Mesa-dev] [PATCH 02/10] mesa: only update _MaxElement when we actually need it
Marek Olšák
maraeo at gmail.com
Wed Apr 18 07:16:36 PDT 2012
---
src/mesa/main/state.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b019266..2e9f021 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -561,8 +561,10 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_prog_state |= update_program( ctx );
}
- if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
+ if (ctx->Const.CheckArrayBounds &&
+ (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))) {
_mesa_update_array_object_max_element(ctx, ctx->Array.ArrayObj);
+ }
out:
new_prog_state |= update_program_constants(ctx);
--
1.7.5.4
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