[Mesa-dev] [PATCH] mesa: move gl_array_attrib::NewState to gl_array_object::NewArrays
Brian Paul
brian.e.paul at gmail.com
Wed Apr 18 09:49:41 PDT 2012
From: Brian Paul <brianp at vmware.com>
The field wasn't actually used before and it's not used now either.
But this is a more logical place for it and will hopefully allow
doing smarter draw/array validation (per array object) in the future.
---
src/mesa/main/arrayobj.c | 1 -
src/mesa/main/attrib.c | 3 ++-
src/mesa/main/enable.c | 3 ++-
src/mesa/main/mtypes.h | 4 +++-
src/mesa/main/state.c | 2 +-
src/mesa/main/varray.c | 10 ++++------
6 files changed, 12 insertions(+), 11 deletions(-)
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index c7584d9..4c50066 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -389,7 +389,6 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
}
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT_ALL;
_mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
/* Pass BindVertexArray call to device driver */
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 7042312..66ded11 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1456,7 +1456,8 @@ restore_array_attrib(struct gl_context *ctx,
* FIXME: of the old ArrayObj->_Enabled and the new _Enabled.
* ... just do it.
*/
- dest->NewState |= src->ArrayObj->_Enabled | dest->ArrayObj->_Enabled;
+ dest->ArrayObj->NewArrays |=
+ src->ArrayObj->_Enabled | dest->ArrayObj->_Enabled;
}
/**
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index f6d37fe..d0b4625 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -142,7 +142,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
return;
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.NewState |= flag;
_ae_invalidate_state(ctx, _NEW_ARRAY);
@@ -153,6 +152,8 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
else
arrayObj->_Enabled &= ~flag;
+ arrayObj->NewArrays |= flag;
+
if (ctx->Driver.Enable) {
ctx->Driver.Enable( ctx, cap, state );
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8e441c2..f952b36 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1599,6 +1599,9 @@ struct gl_array_object
/** Mask of VERT_BIT_* values indicating which arrays are enabled */
GLbitfield64 _Enabled;
+ /** Mask of VERT_BIT_* values indicating changed/dirty arrays */
+ GLbitfield64 NewArrays;
+
/**
* Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
* we can determine the max legal (in bounds) glDrawElements array index.
@@ -1631,7 +1634,6 @@ struct gl_array_attrib
GLboolean PrimitiveRestart;
GLuint RestartIndex;
- GLbitfield64 NewState; /**< mask of VERT_BIT_* values */
GLboolean RebindArrays; /**< whether the VBO module should rebind arrays */
/* GL_ARB_vertex_buffer_object */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b019266..39c63f4 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -579,7 +579,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
- ctx->Array.NewState = 0;
+ ctx->Array.ArrayObj->NewArrays = 0x0;
if (!ctx->Array.RebindArrays)
ctx->Array.RebindArrays = (new_state & (_NEW_ARRAY | _NEW_PROGRAM)) != 0;
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index a402c7b..184e75e 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -221,7 +221,7 @@ update_array(struct gl_context *ctx,
ctx->Array.ArrayBufferObj);
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT(attrib);
+ ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
}
@@ -502,7 +502,7 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
- ctx->Array.NewState |= VERT_BIT_GENERIC(index);
+ arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -529,7 +529,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
- ctx->Array.NewState |= VERT_BIT_GENERIC(index);
+ arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
}
}
@@ -1001,7 +1001,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
ctx->Array.LockCount = count;
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT_ALL;
}
@@ -1022,7 +1021,6 @@ _mesa_UnlockArraysEXT( void )
ctx->Array.LockFirst = 0;
ctx->Array.LockCount = 0;
ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= VERT_BIT_ALL;
}
@@ -1138,7 +1136,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
if (array->InstanceDivisor != divisor) {
FLUSH_VERTICES(ctx, _NEW_ARRAY);
array->InstanceDivisor = divisor;
- ctx->Array.NewState |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
+ ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
}
}
--
1.7.4.1
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