[Mesa-dev] [PATCH 0/7] intel: implement DRI image extension v4
Gwenole Beauchesne
gb.devel at gmail.com
Wed Apr 25 21:53:10 PDT 2012
Hi,
2012/4/25 Eric Anholt <eric at anholt.net>:
> On Tue, 24 Apr 2012 17:30:32 +0200, Gwenole Beauchesne <gb.devel at gmail.com> wrote:
>>
>> This patch series implements the proposed DRI image extension v4
>> changes to Intel GenX. To be honest, I have not tested the picture
>> structure patch, as I directly adapted it from the VA driver, where
>> interlaced surfaces are correctly handled already.
>>
>> I simplified the hashing stuff to the minimal useful set. i.e. store
>> up to 3 intel_regions into an hash entry. No more variable array of
>> regions.
>
> So, I really don't like this idea. Is there some requirement that your
> 3 planes actually be stored in a single BO? It seems to me that if you
> could have 3 separate BOs, making use of them on the GL side is way
> easier.
Yes, the HW uses PLANAR_420 surfaces, with interleaved UV or not.
Is it be possible to create a fake BO, thus with a different name,
that could wrap some master BO at a specific offset?
Thanks,
Gwenole.
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