[Mesa-dev] [PATCH 2/2] glsl: Always copy the index when cloning a variable.
Kenneth Graunke
kenneth at whitecape.org
Thu Apr 26 00:26:47 PDT 2012
On 04/25/2012 04:07 PM, Eric Anholt wrote:
> The index is also used for GL_ARB_blend_func_extended. Cloning in
> i965 was dropping a non-ARB_explicit_attrib_location index.
> ---
> src/glsl/ir_clone.cpp | 7 +------
> 1 file changed, 1 insertion(+), 6 deletions(-)
>
> diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
> index 5a7a71c..5046ac3 100644
> --- a/src/glsl/ir_clone.cpp
> +++ b/src/glsl/ir_clone.cpp
> @@ -53,6 +53,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
> var->invariant = this->invariant;
> var->interpolation = this->interpolation;
> var->location = this->location;
> + var->index = this->index;
> var->warn_extension = this->warn_extension;
> var->origin_upper_left = this->origin_upper_left;
> var->pixel_center_integer = this->pixel_center_integer;
> @@ -72,12 +73,6 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
> sizeof(this->state_slots[0]) * var->num_state_slots);
> }
>
> - if (this->explicit_location)
> - var->location = this->location;
> -
> - if (this->explicit_index)
> - var->index = this->index;
> -
> if (this->constant_value)
> var->constant_value = this->constant_value->clone(mem_ctx, ht);
>
I'm rather baffled as to why Ian added the explicit_location code you're
deleting in the first place. Cloning shouldn't do magic; it should just
clone.
Hopefully this won't break things. If it does, I think we should fix
the callers.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
More information about the mesa-dev
mailing list