[Mesa-dev] [PATCH] st/mesa: Fix a potential memory leak in get_mesa_program.
Jose Fonseca
jfonseca at vmware.com
Sun Aug 5 00:12:01 PDT 2012
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
----- Original Message -----
> Fixes resource leak defect reported by Coverity.
>
> Signed-off-by: Vinson Lee <vlee at freedesktop.org>
> ---
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index fcd69b1..66627ac 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -4790,7 +4790,7 @@ get_mesa_program(struct gl_context *ctx,
> struct gl_shader_program *shader_program,
> struct gl_shader *shader)
> {
> - glsl_to_tgsi_visitor* v = new glsl_to_tgsi_visitor();
> + glsl_to_tgsi_visitor* v;
> struct gl_program *prog;
> GLenum target;
> const char *target_string;
> @@ -4822,6 +4822,7 @@ get_mesa_program(struct gl_context *ctx,
> if (!prog)
> return NULL;
> prog->Parameters = _mesa_new_parameter_list();
> + v = new glsl_to_tgsi_visitor();
> v->ctx = ctx;
> v->prog = prog;
> v->shader_program = shader_program;
> --
> 1.7.11.1
>
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