[Mesa-dev] [PATCH] intel: use _mesa_meta_Clear with OpenGL ES 1.1
Tapani Pälli
tapani.palli at intel.com
Wed Aug 8 10:02:06 PDT 2012
On 08/08/2012 07:33 PM, Kenneth Graunke wrote:
> On 08/08/2012 01:34 AM, Tapani Pälli wrote:
>> Patch changes i915 and i965 drivers to use fixed function version of
>> meta clear when running on ES 1.1. This fixes rendering errors seen with
>> Google Maps, Angry Birds and Gallery3D on Android platform.
>>
>> Change 88128516d43be5d25288ff5b64db63cda83c04b3 exposes all extensions
>> internally to be available independent of GL flavour, therefore check
>> against ARB_fragment_shader does not work. Alternatively intel_extensions.c
>> could be modified to enable/disable extension set based on version.
>>
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>> src/mesa/drivers/dri/i915/intel_clear.c | 6 +++---
>> src/mesa/drivers/dri/i965/brw_clear.c | 7 ++++++-
>> 2 files changed, 9 insertions(+), 4 deletions(-)
>
>> diff --git a/src/mesa/drivers/dri/i915/intel_clear.c b/src/mesa/drivers/dri/i915/intel_clear.c
>> index 96d9c8f..49ee2e9 100644
>> --- a/src/mesa/drivers/dri/i915/intel_clear.c
>> +++ b/src/mesa/drivers/dri/i915/intel_clear.c
>> @@ -179,10 +179,10 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
>>
>> if (tri_mask) {
>> debug_mask("tri", tri_mask);
>> - if (ctx->Extensions.ARB_fragment_shader)
>> - _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
>> - else
>> + if (ctx->Version == 11)
>
> I would prefer to see:
> if (ctx->API == API_OPENGLES)
>
>> _mesa_meta_Clear(&intel->ctx, tri_mask);
>> + else
>> + _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
>> }
>> }
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
>> index 31c2e45..42670fe 100644
>> --- a/src/mesa/drivers/dri/i965/brw_clear.c
>> +++ b/src/mesa/drivers/dri/i965/brw_clear.c
>> @@ -226,7 +226,12 @@ brw_clear(struct gl_context *ctx, GLbitfield mask)
>> if (tri_mask) {
>> debug_mask("tri", tri_mask);
>> mask &= ~tri_mask;
>> - _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
>> +
>> + if(ctx->Version == 11) {
>
> Ditto.
>
>> + _mesa_meta_Clear(&intel->ctx, tri_mask);
>> + } else {
>> + _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
>> + }
>> }
>>
>> /* Any strange buffers get passed off to swrast */
>>
>
> I'm not sure that we want to go back to using _mesa_meta_Clear...we want
> to be able to use GLSL internally, even on ES 1.x---we just can't expose
> the API to the user.
>
> I did some analysis about why glsl_Clear breaks on ES1 here:
> https://bugs.freedesktop.org/show_bug.cgi?id=50333
OK, this is interesting, I will get more familiar with this.
> That said, this is a small patch that gets things working in the
> meantime, so with the Version => API changes, you can add:
>
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50333
Thanks Kenneth, I will fix the patch.
--
// Tapani
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