[Mesa-dev] [PATCH 09/10] dri2: Note that __DRI_API_GLES2 is also used for OpenGL ES 3.0
Ian Romanick
idr at freedesktop.org
Wed Aug 8 10:57:48 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the
same API flag for both. Applications that specifically want 3.0 will specify
this using the major / minor version attributes.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
include/GL/internal/dri_interface.h | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index d3a66c5..97e1a1a 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -800,8 +800,8 @@ struct __DRIdri2LoaderExtensionRec {
#define __DRI_DRI2_VERSION 3
#define __DRI_API_OPENGL 0 /**< OpenGL compatibility profile */
-#define __DRI_API_GLES 1
-#define __DRI_API_GLES2 2
+#define __DRI_API_GLES 1 /**< OpenGL ES 1.x */
+#define __DRI_API_GLES2 2 /**< OpenGL ES 2.0 or 3.0 */
#define __DRI_API_OPENGL_CORE 3 /**< OpenGL 3.2+ core profile */
#define __DRI_CTX_ATTRIB_MAJOR_VERSION 0
--
1.7.6.5
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