[Mesa-dev] [PATCH 04/14] mesa: Don't advertise extensions that are part of GL 1.4 in a core context

Ian Romanick idr at freedesktop.org
Thu Aug 9 18:42:17 PDT 2012


On 08/08/2012 10:53 AM, Brian Paul wrote:
> On 08/08/2012 11:38 AM, Ian Romanick wrote:
>> From: Ian Romanick<ian.d.romanick at intel.com>
>>
>> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>
>> ---
>>   src/mesa/main/extensions.c |   24 ++++++++++++------------
>>   1 files changed, 12 insertions(+), 12 deletions(-)
>>
>> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
>> index 5115d42..cca1eac 100644
>> --- a/src/mesa/main/extensions.c
>> +++ b/src/mesa/main/extensions.c
>> @@ -88,7 +88,7 @@ static const struct extension extension_table[] = {
>>      { "GL_ARB_debug_output",
>> o(dummy_true),                              GL,             2009 },
>>      { "GL_ARB_depth_buffer_float",
>> o(ARB_depth_buffer_float),                  GL,             2008 },
>>      { "GL_ARB_depth_clamp",
>> o(ARB_depth_clamp),                         GL,             2003 },
>> -   { "GL_ARB_depth_texture",
>> o(ARB_depth_texture),                       GL,             2001 },
>> +   { "GL_ARB_depth_texture",
>> o(ARB_depth_texture),                       GLL,            2001 },
>>      { "GL_ARB_draw_buffers",
>> o(dummy_true),                              GL,             2002 },
>>      { "GL_ARB_draw_buffers_blend",
>> o(ARB_draw_buffers_blend),                  GL,             2009 },
>>      { "GL_ARB_draw_elements_base_vertex",
>> o(ARB_draw_elements_base_vertex),           GL,             2009 },
>> @@ -109,7 +109,7 @@ static const struct extension extension_table[] = {
>>      { "GL_ARB_occlusion_query2",
>> o(ARB_occlusion_query2),                    GL,             2003 },
>>      { "GL_ARB_occlusion_query",
>> o(ARB_occlusion_query),                     GL,             2001 },
>>      { "GL_ARB_pixel_buffer_object",
>> o(EXT_pixel_buffer_object),                 GL,             2004 },
>> -   { "GL_ARB_point_parameters",
>> o(EXT_point_parameters),                    GL,             1997 },
>> +   { "GL_ARB_point_parameters",
>> o(EXT_point_parameters),                    GLL,            1997 },
>>      { "GL_ARB_point_sprite",
>> o(ARB_point_sprite),                        GL,             2003 },
>>      { "GL_ARB_provoking_vertex",
>> o(EXT_provoking_vertex),                    GL,             2009 },
>>      { "GL_ARB_robustness",
>> o(dummy_true),                              GL,             2010 },
>> @@ -121,7 +121,7 @@ static const struct extension extension_table[] = {
>>      { "GL_ARB_shader_texture_lod",
>> o(ARB_shader_texture_lod),                  GL,             2009 },
>>      { "GL_ARB_shading_language_100",
>> o(ARB_shading_language_100),                GLL,            2003 },
>>      { "GL_ARB_shadow_ambient",
>> o(ARB_shadow_ambient),                      GL,             2001 },
>
> I think GL_ARB_shadow_ambient would go hand-in-hand with GL_ARB_shadow.

I didn't include that extension because it never became part of any GL 
version.  It's just an extension.  I believe that Radeon hardware 
supports this natively.  Everyone else would need to add a MAX 
instruction in the shader, so nobody ever bothered.  Realistically, it's 
only useful with fixed function.

I don't have a strong opinion either way.

> Otherwise patches 1-6 look good to me.  We'll probably make more tweaks
> in the future.
>
> Reviewed-by: Brian Paul <brianp at vmware.com>


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