[Mesa-dev] [PATCH 04/26] mesa/es: Remove redundant blend equation mode validation
Ian Romanick
idr at freedesktop.org
Fri Aug 17 20:11:25 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/APIspec.xml | 36 ------------------------------------
1 files changed, 0 insertions(+), 36 deletions(-)
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index b957db4..964a407 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2112,18 +2112,6 @@
<return type="void"/>
<param name="mode" type="GLenum"/>
</proto>
-
- <desc name="mode">
- <value name="GL_FUNC_ADD" category="GLES2.0"/>
- <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/>
- <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/>
- <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
- <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
- <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
-
- <value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
- <value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
- </desc>
</template>
<template name="BlendEquationSeparate">
@@ -2132,30 +2120,6 @@
<param name="modeRGB" type="GLenum"/>
<param name="modeAlpha" type="GLenum"/>
</proto>
-
- <desc name="modeRGB">
- <value name="GL_FUNC_ADD" category="GLES2.0"/>
- <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/>
- <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/>
- <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
- <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
- <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
-
- <value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
- <value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
- </desc>
-
- <desc name="modeAlpha">
- <value name="GL_FUNC_ADD" category="GLES2.0"/>
- <value name="GL_FUNC_SUBTRACT" category="GLES2.0"/>
- <value name="GL_FUNC_REVERSE_SUBTRACT" category="GLES2.0"/>
- <value name="GL_FUNC_ADD_OES" category="OES_blend_subtract"/>
- <value name="GL_FUNC_SUBTRACT_OES" category="OES_blend_subtract"/>
- <value name="GL_FUNC_REVERSE_SUBTRACT_OES" category="OES_blend_subtract"/>
-
- <value name="GL_MIN_EXT" category="EXT_blend_minmax"/>
- <value name="GL_MAX_EXT" category="EXT_blend_minmax"/>
- </desc>
</template>
<template name="TexImage3D">
--
1.7.6.5
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