[Mesa-dev] [PATCH 24/26] mesa/es: Remove redundant glGetShaderiv pname validation
Ian Romanick
idr at freedesktop.org
Fri Aug 17 20:11:45 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/APIspec.xml | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 0628298..dd7bf90 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -3019,14 +3019,6 @@
<param name="pname" type="GLenum"/>
<vector name="params" type="GLtype *" size="dynamic"/>
</proto>
-
- <desc name="pname">
- <value name="GL_SHADER_TYPE"/>
- <value name="GL_COMPILE_STATUS"/>
- <value name="GL_DELETE_STATUS"/>
- <value name="GL_INFO_LOG_LENGTH"/>
- <value name="GL_SHADER_SOURCE_LENGTH"/>
- </desc>
</template>
<template name="GetAttachedShaders" direction="get">
--
1.7.6.5
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