[Mesa-dev] [PATCH 24/26] mesa/es: Remove redundant glGetShaderiv pname validation

Ian Romanick idr at freedesktop.org
Fri Aug 17 20:11:45 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/main/APIspec.xml |    8 --------
 1 files changed, 0 insertions(+), 8 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 0628298..dd7bf90 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -3019,14 +3019,6 @@
 		<param name="pname" type="GLenum"/>
 		<vector name="params" type="GLtype *" size="dynamic"/>
 	</proto>
-
-	<desc name="pname">
-		<value name="GL_SHADER_TYPE"/>
-		<value name="GL_COMPILE_STATUS"/>
-		<value name="GL_DELETE_STATUS"/>
-		<value name="GL_INFO_LOG_LENGTH"/>
-		<value name="GL_SHADER_SOURCE_LENGTH"/>
-	</desc>
 </template>
 
 <template name="GetAttachedShaders" direction="get">
-- 
1.7.6.5



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