[Mesa-dev] [PATCH 08/18] mesa/es: Remove redundant glBindTexture target validation
Ian Romanick
idr at freedesktop.org
Mon Aug 20 17:06:34 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/APIspec.xml | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index b08f2b4..c2347e5 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1731,14 +1731,6 @@
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
</proto>
-
- <desc name="target">
- <value name="GL_TEXTURE_2D"/>
- <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
- <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
- <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
- <value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
- </desc>
</template>
<template name="DeleteTextures">
--
1.7.6.5
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