[Mesa-dev] [PATCH 08/18] mesa/es: Remove redundant glBindTexture target validation

Ian Romanick idr at freedesktop.org
Mon Aug 20 17:06:34 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/main/APIspec.xml |    8 --------
 1 files changed, 0 insertions(+), 8 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index b08f2b4..c2347e5 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1731,14 +1731,6 @@
 		<param name="target" type="GLenum"/>
 		<param name="texture" type="GLuint"/>
 	</proto>
-
-	<desc name="target">
-		<value name="GL_TEXTURE_2D"/>
-		<value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
-		<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
-		<value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
-		<value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
-	</desc>
 </template>
 
 <template name="DeleteTextures">
-- 
1.7.6.5



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