[Mesa-dev] [PATCH 1/3] mesa: glGet: fix indentation of _mesa_init_get_hash

Imre Deak imre.deak at intel.com
Thu Aug 23 07:55:20 PDT 2012


No functional change.

Signed-off-by: Imre Deak <imre.deak at intel.com>
---
 src/mesa/main/get.c |   18 +++++++++---------
 1 file changed, 9 insertions(+), 9 deletions(-)

diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 332dfaf..8d0195f 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1440,20 +1440,20 @@ void _mesa_init_get_hash(struct gl_context *ctx)
 
    for (i = 0; i < Elements(values); i++) {
       if (values[i].type == TYPE_API_MASK) {
-	 api_mask = values[i].offset;
-	 continue;
+         api_mask = values[i].offset;
+         continue;
       }
       if (!(api_mask & api_bit))
-	 continue;
+         continue;
 
       hash = (values[i].pname * prime_factor) & mask;
       while (1) {
-	 index = hash & mask;
-	 if (!table[index]) {
-	    table[index] = i;
-	    break;
-	 }
-	 hash += prime_step;
+         index = hash & mask;
+         if (!table[index]) {
+            table[index] = i;
+            break;
+         }
+         hash += prime_step;
       }
    }
 
-- 
1.7.9.5



More information about the mesa-dev mailing list