[Mesa-dev] [PATCH] mesa: Rearrange array type checking, filter more types in ES
Brian Paul
brianp at vmware.com
Fri Aug 24 08:47:07 PDT 2012
On 08/24/2012 09:37 AM, Ian Romanick wrote:
> From: Ian Romanick<ian.d.romanick at intel.com>
>
> v2: Fix handling of GL_INT and GL_UNSIGNED_INT types pre-ES3.0, and fix
> handling of GL_INT_2_10_10_10_REV and GL_UNSIGNED_INT_2_10_10_10_REV in
> ES3.0. Based on review comments by Ken Graunke.
>
> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>
> ---
> src/mesa/main/varray.c | 34 +++++++++++++++++++++++++---------
> 1 files changed, 25 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index 327fabb..54fe073 100644
> --- a/src/mesa/main/varray.c
> +++ b/src/mesa/main/varray.c
> @@ -133,16 +133,32 @@ update_array(struct gl_context *ctx,
> GLsizei elementSize;
> GLenum format = GL_RGBA;
>
> - if (ctx->API != API_OPENGLES&& ctx->API != API_OPENGLES2) {
> - /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
> + if (_mesa_is_gles(ctx)) {
> + /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
> + * change. Adding support for this extension isn't quite as trivial as
> + * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
> + */
> + legalTypesMask&= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
> +
> + /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
> + * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
> + * GL_OES_vertex_type_10_10_10_2.
> + */
> + if (ctx->Version< 30) {
> + legalTypesMask&= ~(UNSIGNED_INT_BIT
> + | INT_BIT
> + | UNSIGNED_INT_2_10_10_10_REV_BIT
> + | INT_2_10_10_10_REV_BIT);
> + }
> + } else {
> legalTypesMask&= ~FIXED_ES_BIT;
> - }
> - if (!ctx->Extensions.ARB_ES2_compatibility) {
> - legalTypesMask&= ~FIXED_GL_BIT;
> - }
> - if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
> - legalTypesMask&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
> - INT_2_10_10_10_REV_BIT);
> +
> + if (!ctx->Extensions.ARB_ES2_compatibility)
> + legalTypesMask&= ~FIXED_GL_BIT;
> +
> + if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
> + legalTypesMask&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
> + INT_2_10_10_10_REV_BIT);
> }
>
> typeBit = type_to_bit(ctx, type);
LGTM, but a third set of eyes would probably be good.
Reviewed-by: Brian Paul <brianp at vmware.com>
BTW, while looking at varray.c I spotted a small simplification at
line 150:
if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
could just be:
if ((typeBit & legalTypesMask) == 0x0) {
-Brian
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