[Mesa-dev] [PATCH 2/3] mesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGIN
Ian Romanick
idr at freedesktop.org
Fri Aug 24 08:47:43 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
The comment in the code even says this is the right thing to do.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/points.c | 9 ++++-----
1 files changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index cb6ac39..eeb1b44 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -190,12 +190,11 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
}
break;
case GL_POINT_SPRITE_COORD_ORIGIN:
- /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was
- * added to point sprites when the extension was merged into OpenGL
- * 2.0. It is expected that an implementation supporting OpenGL 1.4
- * and GL_ARB_point_sprite will generate an error here.
+ /* GL_POINT_SPRITE_COORD_ORIGIN was added to point sprites when the
+ * extension was merged into OpenGL 2.0.
*/
- if (ctx->Extensions.ARB_point_sprite) {
+ if ((ctx->API == API_OPENGL && ctx->Version >= 20)
+ || ctx->API == API_OPENGL_CORE) {
GLenum value = (GLenum) params[0];
if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
_mesa_error(ctx, GL_INVALID_VALUE,
--
1.7.6.5
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