[Mesa-dev] [PATCH 11/18] mesa: Only FRONT_AND_BACK is allowed for PolygonMode in core context

Ian Romanick idr at freedesktop.org
Fri Aug 24 08:49:10 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says (in the list
of deprecated functionality):

    "Separate polygon draw mode - PolygonMode face values of FRONT and
    BACK; polygons are always drawn in the same mode, no matter which
    face is being rasterized."

Also modify meta to not use FRONT or BACK in a core context.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/drivers/common/meta.c |   10 ++++++++--
 src/mesa/main/polygon.c        |    8 ++++++++
 2 files changed, 16 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 58d6fa6..2332825 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -846,8 +846,14 @@ _mesa_meta_end(struct gl_context *ctx)
    }
 
    if (state & MESA_META_RASTERIZATION) {
-      _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode);
-      _mesa_PolygonMode(GL_BACK, save->BackPolygonMode);
+      /* Core context requires that front and back mode be the same.
+       */
+      if (ctx->API == API_OPENGL_CORE) {
+         _mesa_PolygonMode(GL_FRONT_AND_BACK, save->FrontPolygonMode);
+      } else {
+         _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode);
+         _mesa_PolygonMode(GL_BACK, save->BackPolygonMode);
+      }
       if (ctx->API == API_OPENGL) {
          _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, save->PolygonStipple);
          _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, save->PolygonSmooth);
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index addca02..d7d52da 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -143,6 +143,10 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
 
    switch (face) {
    case GL_FRONT:
+      if (ctx->API == API_OPENGL_CORE) {
+         _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
+         return;
+      }
       if (ctx->Polygon.FrontMode == mode)
 	 return;
       FLUSH_VERTICES(ctx, _NEW_POLYGON);
@@ -157,6 +161,10 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
       ctx->Polygon.BackMode = mode;
       break;
    case GL_BACK:
+      if (ctx->API == API_OPENGL_CORE) {
+         _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
+         return;
+      }
       if (ctx->Polygon.BackMode == mode)
 	 return;
       FLUSH_VERTICES(ctx, _NEW_POLYGON);
-- 
1.7.6.5



More information about the mesa-dev mailing list