[Mesa-dev] [PATCH] st/mesa: use fallback path for glCopyTexSubImage(GL_TEXTURE_1D_ARRAY)
Jose Fonseca
jfonseca at vmware.com
Mon Aug 27 08:56:58 PDT 2012
Sounds good to me.
Jose
----- Original Message -----
> Fixes many failing cases in piglit copyteximage test.
> ---
> src/mesa/state_tracker/st_cb_texture.c | 10 ++++++++++
> 1 files changed, 10 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_texture.c
> b/src/mesa/state_tracker/st_cb_texture.c
> index 3de96ad..ed3bbc7 100644
> --- a/src/mesa/state_tracker/st_cb_texture.c
> +++ b/src/mesa/state_tracker/st_cb_texture.c
> @@ -989,6 +989,16 @@ st_CopyTexSubImage(struct gl_context *ctx,
> GLuint dims,
> goto fallback;
> }
>
> + if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
> + /* 1D arrays might be thought of as 2D images but the actual
> layout
> + * might not be that way. At some points, we convert OpenGL's
> 1D
> + * array 'height' into gallium 'layers' and that prevents the
> blit
> + * utility code from doing the right thing. Simpy use the
> memcpy-based
> + * fallback.
> + */
> + goto fallback;
> + }
> +
> if (matching_base_formats &&
> src_format == dest_format &&
> !do_flip) {
> --
> 1.7.3.4
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
More information about the mesa-dev
mailing list