[Mesa-dev] [PATCH] mesa: don't wait in _mesa_ClientWaitSync if timeout is 0
Vadim Girlin
vadimgirlin at gmail.com
Fri Aug 31 13:37:20 PDT 2012
>From ARB_sync spec:
If the value of <timeout> is zero, then ClientWaitSync does not
block, but simply tests the current state of <sync>. TIMEOUT_EXPIRED
will be returned in this case if <sync> is not signaled, even though
no actual wait was performed.
Fixes random fails of the arb_sync-timeout-zero piglit test on r600g.
Signed-off-by: Vadim Girlin <vadimgirlin at gmail.com>
---
src/mesa/main/syncobj.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index e1a5c6c..9f5a27e 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -326,9 +326,13 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
if (syncObj->StatusFlag) {
ret = GL_ALREADY_SIGNALED;
} else {
- ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout);
+ if (timeout == 0) {
+ ret = GL_TIMEOUT_EXPIRED;
+ } else {
+ ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout);
- ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
+ ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
+ }
}
_mesa_unref_sync_object(ctx, syncObj);
--
1.7.11.4
More information about the mesa-dev
mailing list