[Mesa-dev] [PATCH] mesa: Disable GL_NV_primitive_restart extension in core contexts.
Ian Romanick
idr at freedesktop.org
Mon Dec 3 09:53:38 PST 2012
On 12/03/2012 12:34 AM, Kenneth Graunke wrote:
> The NV formulation of primitive restart is turned on/off with
> glEnableClientState/glDisableClientState. These two functions don't
> exist in core contexts, which mean that GL_NV_primitive_restart is
> essentially useless.
I'd go one further... this extension requires non-existent
functionality, so exposing it is just plain wrong.
This is a candidate for the 9.0 branch too.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> However, leaving it on causes oglconform's primitive-restart-nv tests to
> run in OpenGL 3.1 contexts, which results in them all failing. This
> patch causes 29 subtests to go from "fail" to "not run".
> ---
> src/mesa/main/extensions.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index 9e23a66..5fbfe25 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -308,7 +308,7 @@ static const struct extension extension_table[] = {
> { "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 },
> { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
> { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
> - { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 },
> + { "GL_NV_primitive_restart", o(NV_primitive_restart), GLL, 2002 },
> { "GL_NV_read_buffer", o(dummy_true), ES2, 2011 },
> { "GL_NV_texgen_reflection", o(dummy_true), GLL, 1999 },
> { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
>
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