[Mesa-dev] [PATCH 2/4] radeon: Initialize swrast before setting limits

Stefan Dösinger stefandoesinger at gmx.at
Wed Dec 5 14:08:20 PST 2012


NOTE: This is a candidate for stable release branches.
---
 src/mesa/drivers/dri/radeon/radeon_context.c |   18 +++++++++---------
 1 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 1e0da0b..d29e146 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -251,13 +251,21 @@ r100CreateContext( gl_api api,
    rmesa->radeon.swtcl.RenderIndex = ~0;
    rmesa->radeon.hw.all_dirty = GL_TRUE;
 
+   ctx = &rmesa->radeon.glCtx;
+   /* Initialize the software rasterizer and helper modules.
+    */
+   _swrast_CreateContext( ctx );
+   _vbo_CreateContext( ctx );
+   _tnl_CreateContext( ctx );
+   _swsetup_CreateContext( ctx );
+   _ae_create_context( ctx );
+
    /* Set the maximum texture size small enough that we can guarentee that
     * all texture units can bind a maximal texture and have all of them in
     * texturable memory at once. Depending on the allow_large_textures driconf
     * setting allow larger textures.
     */
 
-   ctx = &rmesa->radeon.glCtx;
    ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
 						 "texture_units");
    ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
@@ -307,14 +315,6 @@ r100CreateContext( gl_api api,
 
    _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
 
-   /* Initialize the software rasterizer and helper modules.
-    */
-   _swrast_CreateContext( ctx );
-   _vbo_CreateContext( ctx );
-   _tnl_CreateContext( ctx );
-   _swsetup_CreateContext( ctx );
-   _ae_create_context( ctx );
-
    /* Install the customized pipeline:
     */
    _tnl_destroy_pipeline( ctx );
-- 
1.7.8.6



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